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A Polish Battlefield ETO (id:#63051)
(ASL Action Pack #13 Oktoberfest XXXII ID:AP 129)
Designer: Bill Sisler
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)Polish
Overview:
To help close the gap in the Falaise Pocket, the Polish 1st Armored Division occupied Hill 262, which the Poles called Maczuga (the Mace). The Mace overlooked the Chambois-to-Vimoutiers road which was the Germans' only hope of escape. Occupying a ridge to the north of the Mace, the Germans had cut the Poles off from the rest of the Allied forces. Lacking enough fuel for a breakout, the Poles were forced to hold their position. Because the Mace was the cork holding them in the pocket, the Germans had no choice but to attack the hill itself.
Attacker: German (SS) (SS-Panzer-Division "Das Reich")
Defender: Polish (1st Armoured Division)  
Turns: 7.5     Players: 2     OBA: German (SS)     Night: No
Hill 262, France 1944-08-20
Unit Counts:
Squads: A:14.0 D:10.5
AFVs: A:4
PzKpfw VG x 2
StuH 42 x 1
StuG IIIG x 1

D:5
Sherman V(a) x 4
Crusader AA x 1

Guns: A:0 D:1
OQF 17-Pounder x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Variable OBs choices on both sides
Map Board(s): 44 78
Overlays: OW1 O5
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
sherersc Rated the scenario2019-09-29 17:18:29
sherersc Added a playing2019-09-29 17:18:22
buser333 Added a playing2019-09-23 08:55:36
hoxson1 Modified the overlays2019-07-13 19:28:55
hoxson1 Modified the misc. rules2019-07-13 19:27:38
Last Played:
2019-09-20(D) Jeff B vs Scott Sherer Polish winI dispersed my Poles throughout the hill in foxholes, some spots more crowded than others. I perhaps should have put at least one unit on the ridge line to strip German concealment, but I figured I'd be seeing them soon enough once they crossed onto the hill, and I wanted to limit his shots and keep concealment as long as possible to keep hidden from his OBA. He immediately swarmed my lone eastern 5/8 concealed counter with his two Panthers, not fooled whatsoever by the 5/8 dummies I had situated around the map. In fact both of us figured out each other's OOB very early in the game. No surprise when those beasts knocked out one of my two 76LL Shermans, and suddenly my eastern flank seemed very weak indeed. I was hoping that the fire started here would spread quickly to the adjoining woods to at least mess with his routs, but it really never got going. The fires started in the flammable brush on the hill later on did prove to be an effective part of my defense. Despite moving with alacrity, it took the Germans until Turn 3 to quick off their assault on the hill. His first chit draw was red and I was hoping for an early exit of his OBA, but it ended up lasting until the end of the game. His slow blue crush moved inexorably west across the hill. When my men broke it was pretty much like routing in the desert or at night - no where to go. His SS (which cracked like eggs all the time it seemed) always bounced back with their high broken morale. My only hope was to take down as many vehicles as I could with my AFVs and gun. Despite losing three squads, Turn 4 was a good turn for me, bagging a Panther with my remaining Sherman and his StuG with a PIAT. Turn 5 continued my reign of metal terror, knocking out a HT with my Crusader. His Panther soon made short work of him, but was blasted with a side shot from my hidden AT gun, which later also knocked out another HT before being swarmed by infantry. That left him with one HT and me with my Sherman, and I was feeling pretty good about things. But his 10-2/HMG stack, OBA, and sheer number of high quality troops were starting to take their toll. My Sherman MALF'd its gun and was soon short work for his Germans to take out, but a lucky MMG shot took out his last HT. My men were clinging to the western side of the hill. Had he had one more turn I am sure he would have had me, but I was able to surround a couple key points with a wall of bodies and hold on for the victory. Perhaps not the most exciting of scenarios due to my static defense, but due to the twists and turns in our armor battle it ended up being very enjoyable.
2018-12-30(A) Jesus Pie vs Don Holland German (SS) winGood scenario, and very well played by Don, but in this case the German victory was thanks a very lucky rolls from the start of the game. Recomended
2018-03-17(A) Kermit Mullins vs Jim Burris Polish winMarch Madness 2018 Round Three game.
2017-12-21(D) Tom Kearney vs Al Saltzman Polish winVery close run thing.
2017-10-28(A) Dave Mareske vs Dan Best German (SS) win
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(ss-pole.png)Imagehoxson1146
Polish 1st Armoured Division - trained in Scotland, fought through France and the Low Countries (polish 1st armred.png)Imagehoxson1125
(polish august hill 262.png)Imagehoxson1122

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Polish 1st Armoured Division - trained in Scotland, fought through France and the Low Countries
 
Statistics:
Avg Rating: 7.75Votes: 8
Views: 0
To-Play list count: 1
Estimated Play time: 7.6 hours
Recorded Games: 5
Archive recorded plays:
German (SS)2
Polish3
Drawn:0

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Tuesday 22 October 2019 02:52:06 PM  (c)dramsey 2019