ASL 13 - Rising Sun (2021)
Published by: Multi-Man Publishing. October 2021
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Introduction:
Rising Sun is Advanced Squad Leader’s long-awaited return to the jungles, islands, and atolls of the southwest Pacific.
Rising Sun includes the entire Japanese, Chinese, and United States Marine Corps orders of battle; a 2nd edition of Chapter G, which covers the unique rules needed to play ASL in the Pacific Theater of Operations and incorporates all the current errata; and an updated Chapter H for the Japanese and Chinese vehicles and ordnance and for landing craft.
Included are 16 updated scenarios, combining the original Code of Bushido and Gung Ho! scenarios with 16 out-of-print PTO scenarios that originally appeared in the pages of the GENERAL, the ASL Annual, and the ASL Journal. Also included from the ASL ‘93b Annual comes "Sand and Blood" a Gavutu-Tanambogo campaign game with a 17"x 22" map and Chapter Z pages and from the Operations Special Edition #3 comes the Hell's Corner HASL map and it's 5 updated scenarios.
Scenario errata have been incorporated, and new errata has been issued for the older scenarios to reflect the balancing changes made to the updated scenarios.
Rising Sun (2021) contains:
32 Updated Scenarios from Code of Bushido, Gung Ho!, The GENERAL, ASL Annual, and ASL Journal.
5 Updated Scenarios from Hell's Corner HASL from Operations Special Edition #3.
Sand & Blood: Gavutu-Tanambogo CG
- Revised Chapter G; Chapter H for Japanese, Chinese, and Landing Craft; and Chapter Z (Gavutu-Tanambogo Campaign Game)
- 1,300 ½” counters and 592 5/8” counters (1,892 total)
- boards 34-39, 47, Gavutu-Tanambogo (GT) and Hell's Corner (HC) HASL maps
- overlays 1-5, B1-B5, Be1-7, Ef1-3, G1-5, M1-5, O1-5, OC1-4, OG1-5, P1-5, RP1-5, Wd1-5, X6, X11, X25-X29
Rising Sun includes the entire Japanese, Chinese, and United States Marine Corps orders of battle; a 2nd edition of Chapter G, which covers the unique rules needed to play ASL in the Pacific Theater of Operations and incorporates all the current errata; and an updated Chapter H for the Japanese and Chinese vehicles and ordnance and for landing craft.
Included are 16 updated scenarios, combining the original Code of Bushido and Gung Ho! scenarios with 16 out-of-print PTO scenarios that originally appeared in the pages of the GENERAL, the ASL Annual, and the ASL Journal. Also included from the ASL ‘93b Annual comes "Sand and Blood" a Gavutu-Tanambogo campaign game with a 17"x 22" map and Chapter Z pages and from the Operations Special Edition #3 comes the Hell's Corner HASL map and it's 5 updated scenarios.
Scenario errata have been incorporated, and new errata has been issued for the older scenarios to reflect the balancing changes made to the updated scenarios.
Rising Sun (2021) contains:
32 Updated Scenarios from Code of Bushido, Gung Ho!, The GENERAL, ASL Annual, and ASL Journal.
5 Updated Scenarios from Hell's Corner HASL from Operations Special Edition #3.
Sand & Blood: Gavutu-Tanambogo CG
- Revised Chapter G; Chapter H for Japanese, Chinese, and Landing Craft; and Chapter Z (Gavutu-Tanambogo Campaign Game)
- 1,300 ½” counters and 592 5/8” counters (1,892 total)
- boards 34-39, 47, Gavutu-Tanambogo (GT) and Hell's Corner (HC) HASL maps
- overlays 1-5, B1-B5, Be1-7, Ef1-3, G1-5, M1-5, O1-5, OC1-4, OG1-5, P1-5, RP1-5, Wd1-5, X6, X11, X25-X29
Map board(s):
Board: 34, 35, 36, 37, 38, 39, 47, MMP:GT, HC
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
HC04: Whaling Good Time | 0 | 0 | 10.00 | Hill 75, Guadalcanal, Solomon Islands | PTO | American (USMC) | Japanese | 2.5 hrs | 68% American (USMC) | 0% |
HC02: Bailey's Demise | 0 | 43 | 5.00 | One Log Bridge, Guadalcanal | PTO | American (USMC) | Japanese | 2.8 hrs | 69% American (USMC) | 2% |
147: A Stiff Fight | 0 | 218 | 7.00 | Asun, Malaya | CBI | Japanese | Gurkha (British) | 3 hrs | 64% Gurkha (British) | 12% |
156: Broken Bamboo | 0 | 76 | Mawlu, Burma | CBI | Gurkha (British) | Japanese | 3.4 hrs | 58% Gurkha (British) | 4% | |
67: Cibik's Ridge | 0 | 27 | 7.33 | Bougainville, Solomon Islands | PTO | Japanese | American (USMC) | 3.6 hrs | 64% Japanese | 1% |
HC01: First Matanikau | 0 | 33 | 6.71 | Matanikau Village, Guadalcanal | PTO | American (USMC) | Japanese | 3.7 hrs | 59% American (USMC) | 2% |
158: Last Of Their Strength | 0 | 18 | 6.50 | Charpate, Burma | CBI | American | Japanese | 3.7 hrs | 56% Japanese | 1% |
148: Ramsey's Charge | 0 | 0 | Morong, The Philippines | PTO | American | Japanese | 4 hrs | Balanced | 0% | |
153: Totsugeki! | 0 | 64 | Near Kantau, Burma | CBI | Japanese | Chinese | 4.3 hrs | Balanced | 3% | |
154: Orange at Walawbum | 0 | 16 | 3.50 | Walawbum, Burma | CBI | Japanese | American | 4.7 hrs | 56% American | 1% |
155: Smith & Weston | 0 | 97 | Near Warong, Burma | CBI | Japanese | American | 4.8 hrs | Balanced | 5% | |
HC03: Samurai Sunset | 0 | 14 | 6.50 | Near Matanikau Village, Guadalcanal | PTO | Japanese | American (USMC) | 5 hrs | 92% American (USMC) | 1% |
64: Hazardous Occupation | 0 | 41 | Tamparan, Mindanao, The Philippines | PTO | Japanese | Muslims | 5.3 hrs | 67% Japanese | 2% | |
145: Shanghai In Flames | 0 | 88 | 8.33 | Shanghai, China | CBI | Japanese | Chinese | 5.4 hrs | 60% Chinese | 5% |
152: Munda Mash | 0 | 8 | Near Laiana, New Georgia | PTO | American / American (USMC) | Japanese | 5.6 hrs | 73% American / American (USMC) | 0% | |
160: Battlin' Buckeyes | 0 | 31 | 7.50 | Tacondo Barrio, Luzon, The Philippines | PTO | Japanese | American | 6.9 hrs | Balanced | 2% |
60: On the Kokoda Trail | 0 | 116 | Deniki, Papua, New Guinea | PTO | Japanese | Australian | 7.8 hrs | 64% Japanese | 6% | |
71: Jungle Citadel | 0 | 64 | Bhamo, Burma | CBI | Chinese | Japanese | 7.8 hrs | Balanced | 3% | |
72: Sea of Tranquility | 0 | 37 | Peleliu, Palau | PTO | American (USMC) | Japanese | 8.4 hrs | 67% Japanese | 2% | |
61: Shoestring Ridge | 0 | 59 | 7.00 | Damulaan, Leyte, The Philippines | PTO | Japanese | American | 8.5 hrs | 83% Japanese | 3% |
HC05: The Sand Spit | 0 | 14 | Matanikau River, Guadalcanal, Solomon Islands | PTO | Japanese | American (USMC) | 9.2 hrs | 56% American (USMC) | 1% | |
157: OP Hill | 0 | 42 | 7.00 | Near Mawlu, Burma | CBI | Japanese | British | 9.6 hrs | 88% British | 2% |
146: The Drive for Taierzhuang | 0 | 40 | 7.00 | North of Taierzhuang, China | CBI | Japanese | Chinese | 10.1 hrs | 64% Chinese | 2% |
63: The Eastern Gate | 0 | 74 | 11 miles Northeast of Maungdaw, Burma | CBI | Japanese | Gurkha (British) | 10.2 hrs | 86% Japanese | 4% | |
59: Smertniki | 0 | 58 | 6 miles north of Mutanchiang, Manchukuo | CBI | Russian | Japanese | 10.5 hrs | Balanced | 3% | |
151: Take Two | 0 | 12 | Tanambogo, Solomon Islands | PTO | American (USMC) | Japanese | 10.5 hrs | 60% Japanese | 1% | |
62: Bungle in the Jungle | 0 | 60 | Payagyi, Burma | CBI | British | Japanese | 10.8 hrs | 63% Japanese | 3% | |
150: Tanambogo Nightmare | 0 | 5 | Tanambogo, Solomon Islands | PTO | American (USMC) | Japanese | 11.8 hrs | 67% American (USMC) | 0% | |
159: White Tigers | 0 | 94 | Ningthoukhong, India | CBI | Japanese | Gurkha (British) | 11.9 hrs | Balanced | 5% | |
65: Red Star, Red Sun | 0 | 0 | 8 miles SW of Nomonhan, Manchukuo | CBI | Russian | Japanese | 12.5 hrs | Unknown | 0% | |
68: The Rock | 0 | 77 | Corregidor, The Philippines | PTO | Japanese | American (USMC) | 13.1 hrs | 100% American (USMC) | 4% | |
73: Hell or High Water | 0 | 44 | Cape Torokina, Bougainville | PTO | American (USMC) | Japanese | 14.8 hrs | 100% American (USMC) | 2% | |
69: Today We Attack | 0 | 58 | 6 miles North of Toungoo, Burma | CBI | Chinese | Japanese | 15.8 hrs | 75% Chinese | 3% | |
66: The Bushmasters | 0 | 79 | 13 miles SE of Sarmi, Netherlands New Guinea | PTO | American | Japanese | 16.4 hrs | 57% American | 4% | |
149: Grabbing Gavutu | 0 | 16 | Gavutu, Solomon Islands | PTO | American (USMC) | Japanese | 17.3 hrs | Balanced | 1% | |
70: KP 167 | 0 | 63 | 3 miles East of Mauban, Bataan | PTO | Filipino/American | Japanese | 18.9 hrs | 60% Filipino/American | 3% | |
74: Bloody Red Beach | 0 | 46 | 4.00 | Guam, the Mariana Islands | PTO | American (USMC) | Japanese | 23.9 hrs | Balanced | 2% |
GT CG: Sand & Blood | 0 | 0 | Gavutu-Tanamgogo, Solomon Islands | PTO | American (USMC) | Japanese | 228.5 hrs | Balanced | 0% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 8.45hrs
Average rating of scenarios: 6.67
Total playing time: 557hrs