ASL 13 - Rising Sun (2021)
Published by: Multi-Man Publishing. October 2021
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Introduction:
Rising Sun is Advanced Squad Leader’s long-awaited return to the jungles, islands, and atolls of the southwest Pacific.
Rising Sun includes the entire Japanese, Chinese, and United States Marine Corps orders of battle; a 2nd edition of Chapter G, which covers the unique rules needed to play ASL in the Pacific Theater of Operations and incorporates all the current errata; and an updated Chapter H for the Japanese and Chinese vehicles and ordnance and for landing craft.
Included are 16 updated scenarios, combining the original Code of Bushido and Gung Ho! scenarios with 16 out-of-print PTO scenarios that originally appeared in the pages of the GENERAL, the ASL Annual, and the ASL Journal. Also included from the ASL ‘93b Annual comes "Sand and Blood" a Gavutu-Tanambogo campaign game with a 17"x 22" map and Chapter Z pages and from the Operations Special Edition #3 comes the Hell's Corner HASL map and it's 5 updated scenarios.
Scenario errata have been incorporated, and new errata has been issued for the older scenarios to reflect the balancing changes made to the updated scenarios.
Rising Sun (2021) contains:
32 Updated Scenarios from Code of Bushido, Gung Ho!, The GENERAL, ASL Annual, and ASL Journal.
5 Updated Scenarios from Hell's Corner HASL from Operations Special Edition #3.
Sand & Blood: Gavutu-Tanambogo CG
- Revised Chapter G; Chapter H for Japanese, Chinese, and Landing Craft; and Chapter Z (Gavutu-Tanambogo Campaign Game)
- 1,300 ½” counters and 592 5/8” counters (1,892 total)
- boards 34-39, 47, Gavutu-Tanambogo (GT) and Hell's Corner (HC) HASL maps
- overlays 1-5, B1-B5, Be1-7, Ef1-3, G1-5, M1-5, O1-5, OC1-4, OG1-5, P1-5, RP1-5, Wd1-5, X6, X11, X25-X29
Rising Sun includes the entire Japanese, Chinese, and United States Marine Corps orders of battle; a 2nd edition of Chapter G, which covers the unique rules needed to play ASL in the Pacific Theater of Operations and incorporates all the current errata; and an updated Chapter H for the Japanese and Chinese vehicles and ordnance and for landing craft.
Included are 16 updated scenarios, combining the original Code of Bushido and Gung Ho! scenarios with 16 out-of-print PTO scenarios that originally appeared in the pages of the GENERAL, the ASL Annual, and the ASL Journal. Also included from the ASL ‘93b Annual comes "Sand and Blood" a Gavutu-Tanambogo campaign game with a 17"x 22" map and Chapter Z pages and from the Operations Special Edition #3 comes the Hell's Corner HASL map and it's 5 updated scenarios.
Scenario errata have been incorporated, and new errata has been issued for the older scenarios to reflect the balancing changes made to the updated scenarios.
Rising Sun (2021) contains:
32 Updated Scenarios from Code of Bushido, Gung Ho!, The GENERAL, ASL Annual, and ASL Journal.
5 Updated Scenarios from Hell's Corner HASL from Operations Special Edition #3.
Sand & Blood: Gavutu-Tanambogo CG
- Revised Chapter G; Chapter H for Japanese, Chinese, and Landing Craft; and Chapter Z (Gavutu-Tanambogo Campaign Game)
- 1,300 ½” counters and 592 5/8” counters (1,892 total)
- boards 34-39, 47, Gavutu-Tanambogo (GT) and Hell's Corner (HC) HASL maps
- overlays 1-5, B1-B5, Be1-7, Ef1-3, G1-5, M1-5, O1-5, OC1-4, OG1-5, P1-5, RP1-5, Wd1-5, X6, X11, X25-X29
Map board(s):
Board: 34, 35, 36, 37, 38, 39, 47, MMP:GT, HC
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
147: A Stiff Fight | 0 | 218 | 7.00 | Asun, Malaya | CBI | Japanese | Gurkha (British) | 3 hrs | 64% Gurkha (British) | 12% |
60: On the Kokoda Trail | 0 | 116 | Deniki, Papua, New Guinea | PTO | Japanese | Australian | 7.8 hrs | 64% Japanese | 6% | |
155: Smith & Weston | 0 | 97 | Near Warong, Burma | CBI | Japanese | American | 4.8 hrs | Balanced | 5% | |
159: White Tigers | 0 | 94 | Ningthoukhong, India | CBI | Japanese | Gurkha (British) | 11.9 hrs | Balanced | 5% | |
145: Shanghai In Flames | 0 | 88 | 8.33 | Shanghai, China | CBI | Japanese | Chinese | 5.4 hrs | 60% Chinese | 5% |
66: The Bushmasters | 0 | 79 | 13 miles SE of Sarmi, Netherlands New Guinea | PTO | American | Japanese | 16.4 hrs | 57% American | 4% | |
68: The Rock | 0 | 77 | Corregidor, The Philippines | PTO | Japanese | American (USMC) | 13.1 hrs | 100% American (USMC) | 4% | |
156: Broken Bamboo | 0 | 76 | Mawlu, Burma | CBI | Gurkha (British) | Japanese | 3.4 hrs | 58% Gurkha (British) | 4% | |
63: The Eastern Gate | 0 | 74 | 11 miles Northeast of Maungdaw, Burma | CBI | Japanese | Gurkha (British) | 10.2 hrs | 86% Japanese | 4% | |
153: Totsugeki! | 0 | 64 | Near Kantau, Burma | CBI | Japanese | Chinese | 4.3 hrs | Balanced | 3% | |
71: Jungle Citadel | 0 | 64 | Bhamo, Burma | CBI | Chinese | Japanese | 7.8 hrs | Balanced | 3% | |
70: KP 167 | 0 | 63 | 3 miles East of Mauban, Bataan | PTO | Filipino/American | Japanese | 18.9 hrs | 60% Filipino/American | 3% | |
62: Bungle in the Jungle | 0 | 60 | Payagyi, Burma | CBI | British | Japanese | 10.8 hrs | 63% Japanese | 3% | |
61: Shoestring Ridge | 0 | 59 | 7.00 | Damulaan, Leyte, The Philippines | PTO | Japanese | American | 8.5 hrs | 83% Japanese | 3% |
59: Smertniki | 0 | 58 | 6 miles north of Mutanchiang, Manchukuo | CBI | Russian | Japanese | 10.5 hrs | Balanced | 3% | |
69: Today We Attack | 0 | 58 | 6 miles North of Toungoo, Burma | CBI | Chinese | Japanese | 15.8 hrs | 75% Chinese | 3% | |
74: Bloody Red Beach | 0 | 46 | 4.00 | Guam, the Mariana Islands | PTO | American (USMC) | Japanese | 23.9 hrs | Balanced | 2% |
73: Hell or High Water | 0 | 44 | Cape Torokina, Bougainville | PTO | American (USMC) | Japanese | 14.8 hrs | 100% American (USMC) | 2% | |
HC02: Bailey's Demise | 0 | 43 | 5.00 | One Log Bridge, Guadalcanal | PTO | American (USMC) | Japanese | 2.8 hrs | 69% American (USMC) | 2% |
157: OP Hill | 0 | 42 | 7.00 | Near Mawlu, Burma | CBI | Japanese | British | 9.6 hrs | 88% British | 2% |
64: Hazardous Occupation | 0 | 41 | Tamparan, Mindanao, The Philippines | PTO | Japanese | Muslims | 5.3 hrs | 67% Japanese | 2% | |
146: The Drive for Taierzhuang | 0 | 40 | 7.00 | North of Taierzhuang, China | CBI | Japanese | Chinese | 10.1 hrs | 64% Chinese | 2% |
72: Sea of Tranquility | 0 | 37 | Peleliu, Palau | PTO | American (USMC) | Japanese | 8.4 hrs | 67% Japanese | 2% | |
HC01: First Matanikau | 0 | 33 | 6.71 | Matanikau Village, Guadalcanal | PTO | American (USMC) | Japanese | 3.7 hrs | 59% American (USMC) | 2% |
160: Battlin' Buckeyes | 0 | 31 | 7.50 | Tacondo Barrio, Luzon, The Philippines | PTO | Japanese | American | 6.9 hrs | Balanced | 2% |
67: Cibik's Ridge | 0 | 27 | 7.33 | Bougainville, Solomon Islands | PTO | Japanese | American (USMC) | 3.6 hrs | 64% Japanese | 1% |
158: Last Of Their Strength | 0 | 18 | 6.50 | Charpate, Burma | CBI | American | Japanese | 3.7 hrs | 56% Japanese | 1% |
149: Grabbing Gavutu | 0 | 16 | Gavutu, Solomon Islands | PTO | American (USMC) | Japanese | 17.3 hrs | Balanced | 1% | |
154: Orange at Walawbum | 0 | 16 | 3.50 | Walawbum, Burma | CBI | Japanese | American | 4.7 hrs | 56% American | 1% |
HC03: Samurai Sunset | 0 | 14 | 6.50 | Near Matanikau Village, Guadalcanal | PTO | Japanese | American (USMC) | 5 hrs | 92% American (USMC) | 1% |
HC05: The Sand Spit | 0 | 14 | Matanikau River, Guadalcanal, Solomon Islands | PTO | Japanese | American (USMC) | 9.2 hrs | 56% American (USMC) | 1% | |
151: Take Two | 0 | 12 | Tanambogo, Solomon Islands | PTO | American (USMC) | Japanese | 10.5 hrs | 60% Japanese | 1% | |
152: Munda Mash | 0 | 8 | Near Laiana, New Georgia | PTO | American / American (USMC) | Japanese | 5.6 hrs | 73% American / American (USMC) | 0% | |
150: Tanambogo Nightmare | 0 | 5 | Tanambogo, Solomon Islands | PTO | American (USMC) | Japanese | 11.8 hrs | 67% American (USMC) | 0% | |
65: Red Star, Red Sun | 0 | 0 | 8 miles SW of Nomonhan, Manchukuo | CBI | Russian | Japanese | 12.5 hrs | Unknown | 0% | |
148: Ramsey's Charge | 0 | 0 | Morong, The Philippines | PTO | American | Japanese | 4 hrs | Balanced | 0% | |
GT CG: Sand & Blood | 0 | 0 | Gavutu-Tanamgogo, Solomon Islands | PTO | American (USMC) | Japanese | 228.5 hrs | Balanced | 0% | |
HC04: Whaling Good Time | 0 | 0 | 10.00 | Hill 75, Guadalcanal, Solomon Islands | PTO | American (USMC) | Japanese | 2.5 hrs | 68% American (USMC) | 0% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 8.45hrs
Average rating of scenarios: 6.67
Total playing time: 557hrs