The Lion, Driven
Scenario balance report
Games with no balance used/recorded: 25 (8 on the archive and 17 on ROAR)
Attacker wins (Commonwealth (Gurkha/British)): 11
Defender wins (Japanese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1057 | 748 | 86% | 2025-08-04 | Won |
| 878 | 878 | 50% | 2025-04-13 | Lost |
| 1175 | 1151 | 53% | 2025-03-01 | Lost |
| 1263 | 1313 | 43% | 2025-01-31 | Lost |
| 1159 | 1014 | 70% | 2024-12-06 | Won |
| 999 | 999 | 50% | 2024-09-23 | Won |
| 920 | 1013 | 37% | 2024-08-26 | Lost |
| 1071 | 1212 | 31% | 2024-08-22 | Won |
Attacking (4 wins) average ELOs: 1065.3 vs 1041 has a 53.48% of winning (if the scenario was perfectly balanced).