Ultimate Treachery
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Japanese): 5
Defender wins (French): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
966 | 1274 | 15% | 2024-06-14 | Lost |
1002 | 1032 | 46% | 2024-04-01 | Lost |
1140 | 1117 | 53% | 2022-08-04 | Lost |
1125 | 970 | 71% | 2021-05-03 | Won |
948 | 1200 | 19% | 2020-10-27 | Won |
1211 | 1059 | 71% | 2020-10-10 | Lost |
1218 | 948 | 83% | 2020-05-03 | Won |
1022 | 1183 | 28% | 2020-03-01 | Lost |
973 | 937 | 55% | 2020-03-01 | Lost |
1211 | 1059 | 71% | 2020-02-08 | Won |
1211 | 1059 | 71% | 2020-02-08 | Won |
Attacking (5 wins) average ELOs: 1093.4 vs 1076.2 has a 52.47% of winning (if the scenario was perfectly balanced).