Communication Breakdown
Scenario balance report
Games with no balance used/recorded: 9 (2 on the archive and 7 on ROAR)
Attacker wins (Gurkha (British)): 6
Defender wins (Japanese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1144 | 856 | 84% | 2017-02-25 | Won |
948 | 1069 | 33% | 2014-09-21 | Lost |
Attacking (1 wins) average ELOs: 1046 vs 962.5 has a 61.79% of winning (if the scenario was perfectly balanced).