Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1193 | 965 | 79% | 2019-11-08 | Won |
1046 | 965 | 61% | 2019-11-08 | Won |
1133 | 1077 | 58% | 2018-09-06 | Won |
1191 | 1063 | 68% | 2013-10-12 | Won |
1218 | 1100 | 66% | 2013-08-24 | Lost |
917 | 1205 | 16% | 2013-03-05 | Won |
1148 | 917 | 79% | 2013-02-28 | Won |
917 | 1205 | 16% | 2013-02-10 | Lost |
1184 | 1031 | 71% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1105.2 vs 1058.7 has a 56.66% of winning (if the scenario was perfectly balanced).