Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Chinese): 6
Defender wins (Japanese): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1154 | 1003 | 70% | 2019-11-08 | Won |
1131 | 1048 | 62% | 2018-09-06 | Won |
1191 | 1069 | 67% | 2013-10-12 | Won |
1003 | 1177 | 27% | 2013-03-05 | Won |
1078 | 1003 | 61% | 2013-02-28 | Won |
1003 | 1177 | 27% | 2013-02-10 | Lost |
1191 | 1055 | 69% | 2012-10-05 | Won |
Attacking (6 wins) average ELOs: 1107.3 vs 1076 has a 54.49% of winning (if the scenario was perfectly balanced).