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Scenario balance report
Games with no balance used/recorded: 27 (6 on the archive and 21 on ROAR)
Attacker wins (Japanese): 13
Defender wins (Dutch): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1003 | 978 | 54% | 2024-09-16 | Won |
| 879 | 985 | 35% | 2024-09-03 | Lost |
| 1046 | 999 | 57% | 2023-06-16 | Won |
| 1174 | 947 | 79% | 2023-01-16 | Won |
| 1109 | 1090 | 53% | 2023-01-03 | Won |
| 1204 | 1048 | 71% | 2012-01-12 | Won |
Attacking (5 wins) average ELOs: 1069.2 vs 1007.8 has a 58.74% of winning (if the scenario was perfectly balanced).