Sea of Tranquility
Scenario balance report
Games with no balance used/recorded: 46 (9 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 23
Defender wins (Japanese): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
941 | 894 | 57% | 2024-05-01 | Won |
1097 | 980 | 66% | 2023-03-13 | Lost |
1002 | 997 | 51% | 2021-03-28 | Lost |
995 | 934 | 59% | 2020-05-23 | Lost |
1068 | 1024 | 56% | 2019-05-16 | Won |
1135 | 896 | 80% | 2016-12-07 | Won |
1120 | 1115 | 51% | 2015-09-06 | Lost |
1064 | 1058 | 51% | 2011-05-07 | Won |
1103 | 1148 | 44% | 2006-09-07 | Tied |
Attacking (4 wins) average ELOs: 1058.3 vs 1005.1 has a 57.6% of winning (if the scenario was perfectly balanced).