Sea of Tranquility
Scenario balance report
Games with no balance used/recorded: 48 (11 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 23
Defender wins (Japanese): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
854 | 994 | 31% | 2024-07-18 | Lost |
994 | 854 | 69% | 2024-05-01 | Won |
1087 | 953 | 68% | 2023-03-13 | Lost |
1002 | 997 | 51% | 2021-03-28 | Lost |
1018 | 948 | 60% | 2020-05-23 | Lost |
1067 | 1023 | 56% | 2019-05-16 | Won |
1135 | 897 | 80% | 2016-12-07 | Won |
1120 | 1094 | 54% | 2015-09-06 | Lost |
1064 | 1077 | 48% | 2011-05-07 | Won |
1118 | 1148 | 46% | 2006-09-07 | Tied |
1055 | 1145 | 37% | 2001-02-18 | Lost |
Attacking (4 wins) average ELOs: 1046.7 vs 1011.8 has a 55.01% of winning (if the scenario was perfectly balanced).