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Coal in Their Stockings WTO (id:#62333)
(ASL Action Pack #10 ID: AP100)
Foy-Notre-Dame, Belgium 1944-12-25 (24 others)
23: Under the Noel Trees (ASL 3 - Yanks)
J 61: In the Bag (ASL Journal # 3)
122: Extracurricular Activity (ASL Journal # 7)
NEWS12: Bloody Christmas! (ASL News # 6)
HoW 9: A Perfect Match (Hell on Wheels Battle Pack)
HoW 10: In the Bag (Hell on Wheels Battle Pack)
EP12: Bloody Christmas! (Euro-Pack II - The Bulge)
M2: Celles Melee (Rout Report # 1)
WAR15: Glimpse of the Meuse (Wacht Am Rhein)
: Nuts! (Alea #23)
FT168: By Dawn's Early Light (From The Cellar Pack #6)
TAC19: Champs de Noël (Tactiques # 2)
VV14: La Fleche Brisee (Vae Victis # 19)
OPT 2.1: Extracurricular Activity (Point Blank # 1.2)
RBF-50: A Perfect Match (Recon by Fire! #4)
FE 140: Dorog Days (Budapest Pack)
122: Extracurricular Activity (ASL 12 - Armies of Oblivion (2nd Edition))
J124: Cobra Kings (ASL Journal # 8)
BP1 #1: Last Gasp At Champs (Battle of the Bulge I)
GJ040: Panthers under the Tree (Grumble Jones)
23: Under the Noel Trees (ASL 3a Yanks (2nd Edition))
JF18: Joyeux No'ellcat (Jitter Fire VI)
T-TERROR #32: The Outskirts of Bastogne (Teutonic Terror 4)
DASL 33: Cobra Kings (Deluxe Advanced Squad Leader)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
46.428571428571%

Overview:

By Christmas Eve, PanzerArmee 5’s attack had lost steam. Christmas morning dawned clear and bright, and ensuing Allied air activity restricted German ability to reinforce units that had made the deepest penetrations toward the Meuse River. Panzer-Division 2 in particular had been engaged for several days with its American counterpart, the 2nd Armored Division, under command of General Ernst Harmon. British XXX Corps was also reinforcing the Americans with a flanking maneuver near Dinant in an effort to cut the narrow corridor made by the Panzers. Four miles from the Meuse, at the peaceful farming village of Foy-Notre-Dame, the reconnaissance battalion of Panzer-Division 2 attempted to escape and ran into advancing elements of 2nd Armored Division attempting to clear the area.
Attacker: American (Elements of the 82nd Armored Reconnaissance Battalion, 2nd Armored Division)
Defender: German (Elements of Aufklarungs-Abteilung, Panzer-Division 2 and Kampfgruppe Bohm)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.0 D:8.5
AFVs: A:9
M5A1 x 2
M8 HMC x 2
M8 x 2
M3(MMG)
M3 ht
Jeep 2

D:4
JgdPz IV
SPW 250/8
PSW 234/2 x 2

Guns: A:1
M2 60mm Mortar
D:1
8cm GrW 34

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 54 67 69 70
Overlays: Hd9 Hd10
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-05-06(A) Will Willow vs T. Brieaddy German winVASL
2020-04-29(A) Eben Johnson vs German win
2019-12-16(D) X von Marwitz vs Michael Koch German winI had played this scenario a couple of years ago (brief report can be read here...) as the attacking Americans, in which game it came down to the last CC roll for an American win. This time, I played the defending Germans. While I enjoyed this scenario, my opponent did not so much. He felt that his Americans would not be getting anyway - a feeling which I recall when I played them back then, too. However, once the US can figure out the disposition of the German forces and manages to crack and dint their defense, things might get hard to control for the Germans. For the US it is certainly a challenge, to keep its troops GO and going. The armored battle is quite hairraising, as most vehicles are quite thin-skinned and thus very vulnerable to the enemy MA. My opponent conceded in US turn 4 after what von Marwitz's sworn enemy and menace from the Kriegsschule in Dresden, the malicious Major von Schoff, would call 'luck' blowing up a ht with passengers and crew, while Oberst von Marwitz himself would call it 'marksmanship'. In both of my playings, the attacking US did hardly use the flank approach. It would be interesting to observe, how the scenario plays if it is used.
2019-09-02(D) Michael Rodgers vs Magnus Rimvall German winI think this is a challenging, fun scenario for both sides. Two reconnaissance forced fight for stone buildings, but with a VP twist. The Americans receive two points for each controlled stone building at the end of each game turn. The Germans receive three points for each stone building that they still control at game end. The Germans also have exit VP possible, but to me that is more a feature to limit the early American options rather than a realistic VP objective.

As the German side, I deployed one squad at start and a second squad during the first turn. I had one dummy vehicle. Magnus set up about two platoons with both HMC, AC and stuarts on board. Half of them attacked from north of the village. The other half moved to attack from the east. The rest of his forces used the turn two option. I lost a concealed PSK on turn 1 to a lucky 2 FP shot from an AC because the manning HS rolled a 12 on the MC. On turn two, I lost a broken 8-1 leader to a twelve rally roll. At least things evened out some when the German sniper took out an American 8-1 soon after. I used the mortar's smoke to limit the effectiveness of the American firepower coming from the north. On turn three, the American armour moved to challenge the German armour east of the village. The Germans destroyed three AFV at no loss to themselves. On turn four, the Germans gave up the most isolated stone building to consolidate in the village. The Puma forced a recall on the MMG HT and another American AFV was destroyed. On the fifth turn, when the American infantry moved into the east woods adjacent to the village, German defensive fire broke most of them. Magnus conceded early during the sixth turn.
2019-07-20(A) Jonathan Kapleau vs Palmer, Phil German win
View all
ActionDate
Hutch Modified the Attacker's AFVs2020-11-18 11:47:12
Hutch Modified the unit counts2020-11-18 11:47:12
wwillow Added a playing2020-07-14 18:20:34
Rich Weiley Added a playing2020-06-06 07:25:17
EJ1 Added a playing2020-05-15 16:10:26
FileDescriptionUserViews
(usa-germ2.png)Imagehoxson1297
75 mm M8 Howitzer Motor Carriage (M8 HMC winter art.png)Imagehoxson1352
Situation at end of GT5 (AP100 situation at end of GT5.JPG)Imagedieneuner25208
(AP100 Coal In Their Stockings Scenario Archive.jpg)Map Imagevon Marwitz402
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75 mm M8 Howitzer Motor Carriage
Situation at end of GT5
 
Statistics:
Avg Rating: 7.24Votes: 21
Views: 19835
To-Play list count: 2
Estimated Play time: 5.8 hours
Recorded Games: 16
Archive recorded plays:
American6
German10
Drawn:0

ROAR Data: (as of Nov 2019)
Coal in Their Stockings
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[A] American 33
[D] German 35
All Rights Reserved Dave Ramsey.