Light 'em Up PTO (id:#65857)
Tabacalega Cigar Factory, Manila, Luzon, Philippines
1945-02-12 (5 others)
DASL A05: Intimate War (AH:ASL Annual `90)
SP28: Clearing Qualberg (Schwerpunkt # 3)
NTX06: A Veritable Delay (Fistful of Scenarios)
D35: Intimate War (Deluxe Advanced Squad Leader)
AP198: Hassle at Hasselt (ASL Action Pack #18 Oktoberfest XXXVII)
SP28: Clearing Qualberg (Schwerpunkt # 3)
NTX06: A Veritable Delay (Fistful of Scenarios)
D35: Intimate War (Deluxe Advanced Squad Leader)
AP198: Hassle at Hasselt (ASL Action Pack #18 Oktoberfest XXXVII)
Designer: David Roth
Starter kit scenario?: Deluxe scenario?:
Balance:
AmericanJapanese
Overview:
The Tabacalera Cigar Factory and warehouses were situated along the western shore of the Estero de Tanque. From here the Japanese could interdict any movement across the estero or the nearby bridge. Initial attacks on 10 February were repulsed by intense machine gun, mortar and small arms fire. The buildings would need to be cleared prior to any advance towards the Government buildings in downtown Manila. Doing so would exact a heavy price in blood and suffering for soldiers of both sides.Attacker: American (129th Infantry Regiment, 37th Infantry Division)
Defender: Japanese (5th Naval Battalion)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:12.5 D:8.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 M2 60mm Mortar x 2 D:1 Type 98 High-Angle Machine Cannon Type 89 Heavy Grenade-Launcher |
Misc Rules: |
Map Board(s): |
Publication | Board |
---|---|
HASL 11 - Sword & Fire: Manila | MMP: SF4 |
HASL 11 - Sword & Fire: Manila | MMP: SF6 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2024-09-08 | (D) nathan wegener | vs | Paul Schaeffer | American win | HMG went on a tear and nearly won the game for me but last turn the Ami's were able to surround and lock down the buildings. Good intro to the Manila pack for sure - feels slightly pro-American. | ||
2024-05-30 | (D) Ron Garcia | vs | Darryl M. | American win | Another static Manila defensive scenario for my Japanese. The low American morale isn't much of a problem with good cover. With US HS's the same strength as a 2nd line Japanese squad, most CC's - and there were a lot - went to the Americans. The Japanese don't have much incentive to fire as retaining concealment and skulking might buy enough time for the them. In my game it almost worked, but the sheer amount of firepower the Americans have was too much. My friend's slow and steady pressure melted my forces before him. The game was effectively over with one turn to go, but I decided to see if some miracle would happen with my last leader, squad, and crew on the first level of the last building that hadn't fallen. The US flamethrower sealed their fate, and I lost every single unit in my OB. Having played the first four M:S&F scenarios as the Japanese has not been exciting so far. They are put in pretty static positions and have to hope for the best. Not the most exciting way to play. | ||
2022-10-17 | (D) Lawrence Spangler | vs | Diane Spangler | American win | |||
2022-10-17 | (A) Diane Spangler | vs | Lawrence Spangler | A | American win | ||
2022-09-19 | (D) John Garlic | vs | Burnie Fox | American win | [Imported from ROAR] |
Action | Date |
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Hutch Removed a map | 2025-02-13 12:15:46 |
Hutch Modified the maps | 2025-02-13 12:15:17 |
Hutch Modified the maps | 2025-02-13 00:50:25 |
Hutch Modified the gps location | 2025-02-12 20:23:36 |
Hutch Modified the gps location | 2025-02-12 17:29:39 |
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(!usa-jap.png) | Image | hoxson1 | 575 |
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