Red Packets ETO (id:#55971)
Prior Publication: AH: 1st Edition/MMP: 2nd Edition
See Also: Red Packets by Avalon Hill Red Packets by Avalon HillZhabinki, USSR
1941-06-22 (22 others)
XK1: Encounter at Checkpoint Chapkevskoy (Forgotten Counters)
FrF4: Barbarossa D-Day (Friendly Fire Pack 1)
FF3: Armor Clash (Firefights!)
RBF10: Tip Off at Tauroggen (Recon by Fire! #2)
OF1: Stalin's Shadow (Ost Front Pack)
O49.1: Victory at Pratulin (On All Fronts # 49)
O53.1: The Struggle Begins (On All Fronts # 53)
SP101: Jura Juggernaut (Schwerpunkt # 9)
WG 3: Attack on the Frontier (Wargamer # 2.10)
SK 4: Armor Clash (Internet)
JW 03: Ils Debarquent (They Disembark) (Assurbanipal)
DB059: Grind Them To Dust (Dispatches from the Bunker #24)
ASLSK Contest A: To The Soldiers Of The Ostfront (ASL Starter Kit Scenario Designer Contest)
FT162: Assault on District Rovno (From The Cellar Pack # 6)
OF 13: Clash of Armour (Ost Front Pack 3: Operation Barbarossa)
JAVA03: The Storming of Tauroggen (ASL For Fun-LCP)
J185: The Haunted Castle (ASL Journal #12)
ON13: To The Soldiers of the Ostfront (On Top Scenarios)
DB156: To The Neman (Dispatches from the Bunker #50)
06: Red Packets (ASL 1 - Beyond Valor (2nd Edition) )
06: Red Packets (ASL 1 - Beyond Valor (1st Edition) )
VV-146: Tauchpanzer (Vae Victis # 174)
FrF4: Barbarossa D-Day (Friendly Fire Pack 1)
FF3: Armor Clash (Firefights!)
RBF10: Tip Off at Tauroggen (Recon by Fire! #2)
OF1: Stalin's Shadow (Ost Front Pack)
O49.1: Victory at Pratulin (On All Fronts # 49)
O53.1: The Struggle Begins (On All Fronts # 53)
SP101: Jura Juggernaut (Schwerpunkt # 9)
WG 3: Attack on the Frontier (Wargamer # 2.10)
SK 4: Armor Clash (Internet)
JW 03: Ils Debarquent (They Disembark) (Assurbanipal)
DB059: Grind Them To Dust (Dispatches from the Bunker #24)
ASLSK Contest A: To The Soldiers Of The Ostfront (ASL Starter Kit Scenario Designer Contest)
FT162: Assault on District Rovno (From The Cellar Pack # 6)
OF 13: Clash of Armour (Ost Front Pack 3: Operation Barbarossa)
JAVA03: The Storming of Tauroggen (ASL For Fun-LCP)
J185: The Haunted Castle (ASL Journal #12)
ON13: To The Soldiers of the Ostfront (On Top Scenarios)
DB156: To The Neman (Dispatches from the Bunker #50)
06: Red Packets (ASL 1 - Beyond Valor (2nd Edition) )
06: Red Packets (ASL 1 - Beyond Valor (1st Edition) )
VV-146: Tauchpanzer (Vae Victis # 174)
Designer: Unknown
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanRussian
Overview:
The German invasion was crushing Russian initial defenses everywhere. After considerable delay, Timoshenko gave the orders to open the “Red Packets”. The instructions in these cover plans were to be obeyed. The 42nd Rifle Division’s independent Reconnaissance Battalions with armored cars and a motorcycle company, accompanied by the 393rd Independent AA Battalion, were to proceed to Zhabinki and take up defensive positions to stem the oncoming German tide. . .Attacker: German (Recce elements of Guderian's Panzer Corps)
Defender: Russian (Brest Fortress covering elements)
8 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:0.5 D:3.0 |
AFVs: A:3 PzKpfw IIIF SPW 251/10 PSW 231(8 rad) |
AFVs: D:5 BA-6 x 5 IAG-10-AA Motorcycle x 3 |
Guns: A:0 D:0 |
Misc Rules: | . |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (1st Edition) | 22 |
ASL 1 - Beyond Valor (2nd Edition) | 22 |
ASL 1 - Beyond Valor (3rd Edition) | 22 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2024-04-01 | (A) Ben B | vs | Russians | Russian win | This was my first ASL scenario using AFVs. I played the Germans and tried to focus my defense on the choke points created by the bridges. Russians managed to destroy all 3 German AFVs by turn four with only 3 losses of their own. | ||
2024-02-24 | (A) Bob McKenna | vs | Lou Padilla | Russian win | Russian moto infantry entered quickly and attacked dismounted German infantry. Once the infantry was broken, the moto infantry entered second story of the large building and hit the Germab halfback with fire. The German tank crossed the bridge and exchanged fire with Russians who rolled a 2 and flamed the Panzer 3. The last German vehicle with the armor leader manahed to break some Russian infantry who rputed and lead the surviving Germans info a trap.. The armor leader tried to stop the platoon of Russian trucks but was destroyed coming around the stone building. Quick work.for Russian. Good plan executed perfectly with 3 or 4 turns. Great job, Comrade Padilla-nov. | ||
2024-01-08 | (A) Andreas R | vs | Jenny | German win | |||
2021-08-10 | (A) Tommi Lehtinen | vs | M T | German win | I drove the PSW 231 to I8 to cover the area of bridge R7. Worked better than expected. Due high ROF I managed to destroy two Russian BA-8 from one platoon. The third one broke its main gun and was recalled. The Russian IAG-10 was immobilized by the ATR shot from H4. The slug fest at around the H2 bridge left one BA-8 destroyed and other immobilized in exchange of the German halftrack being destroyed and the PZ III shocked. After that the Russians conceded. They did not have enough units capable of exiting the required VP off the map and no way to prevent Germans exiting the heroic PSW 231, thus Russians were not anymore able to achieve either of the two Russian victory conditions. Good scenario to lean the armor movement, but not very exiting from a tactical or replay point of view. Due the natural choke points of the two bridges the Russians have limited options. The game will probably be determined on relatively few dice rolls around the bridges. If the Germans get a decent ROF and manage to kill couple of Russian BA-8 before they destroy any German vehicles it will be hard for Russian to win. If on the other hand, Germans fail to do that and Russians manage to score a hit with their 45L it is game over for German | ||
2021-08-10 | (D) M T | vs | T.L. | German win | I managed to destroy the SPW 251 and put a Stun on the PzIII, while losing all of my BAs - one was immobilized and another Recalled though, after losing his MA. After comteplating the VCs we concluded that the remaining German Achtrad could deny the Russians a win just by exiting the board. Red Packets feels very much like an exercise in learning different modes of vehicle movement - you have fully tracked, half-tracked, AC, truck and motorcycle movement here, with a low unit count. I don't see a great replay potential here, the Russian choices of avenues of approach are quite limited. Nevertheless, always interesting to play an early war armored engagement. High ROF and Multiple HIt possibility with the Germans, high TK numbers with the Russian 45s and the 76. |
Action | Date |
---|---|
Hutch Modified the misc. rules | 2024-08-05 16:18:32 |
Hutch Modified the location | 2024-07-16 00:50:47 |
Hutch Modified the overview | 2024-07-16 00:39:19 |
Hutch Modified the misc. rules | 2024-07-16 00:19:28 |
Hutch Modified the unit counts | 2024-07-16 00:18:42 |
File | Description | User | Views |
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VASL Scenario Setup (ASL 6 Red Packets v667.vsav) | VASL Setup | Turuk | 253 |
Soviet motorcycle company (soviet motorcycle.png) | Image | hoxson1 | 1320 |
BA-6 armored car (ba-6 armored car.png) | Image | hoxson1 | 1316 |
(germruss.png) | Image | hoxson1 | 1291 |
VASL Log file (006 Red Packets FULL LOG.vlog) | VASL Game Log | ubertripp | 1157 |
(asl006.gif) | Map Image | morrigu | 1709 |
Description | Uploaded by |
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An Old-Timer's Favorite Scenarios by Module | richfam |
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