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Show a Little Guts! PTO (id:#58793)
Sherry Enterprises (Schwerpunkt # 8 ID: SP91)   [next]   [previous]
Eniwetok, The Marshall Islands 1944-02-19 (4 others)
JB 2: The Flyover (Internet)
Shin 7: "Everything We've Got!" (Shingle's List)
Shin 8: Get Ready (Shingle's List)
#8: Adriatic Barrier (Critical Hit Annual #5)
Designer: Evan Sherry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseAmerican
60.655737704918%

Overview:

Following the early morning assault on the island of Eniwetok, soldiers of the 106th Infantry moved inland. Encountering stubborn resistance from Japanese “spider web” defenses, they burned and blasted the defenders from their foxholes and shallow trenches. But Colonel Masahiro Hashida had a surprise. His defensive plans called for a strong counter attack supported by his twelve 81mm mortars. At noon, some 300 Japanese soldiers emerged from dugouts on the western end of Eniwetok as an intense mortar attack blasted the American positions with shrapnel.
Attacker: Japanese (1st Amphibious Brigade)
Defender: American (Companies A and D, 1st Battalion with Company K, 2nd Battalion, and Cannon Company, 106th Infantry Regiment, 27th Infantry Division)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:9.5
AFVs: A:0
AFVs: D:2
M3 GMC x 2

Guns: A:0
Type 89 Heavy Grenade-Launcher x 2
D:0
M2 60mm Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1). Kindling: NA. A: Two secretly recorded minefield hexes
Map Board(s):
35 38 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun35
ASL 13 - Rising Sun38
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)38
ASL 8 - Code of Bushido35
ASL 9 - Gung Ho!38
Overlays: Hi4 O2
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-07-27(A) Stefan Fiedler vs Håkan Nilsson Japanese winFun and intensive. Japanese player needs to be extremely aggressive and ruthless.

In T2 (except for reinforcements) every single Japanese unit banzaied in three separate banzais, including 2 THH and a DC hero. Glorius, costly but broke the back of the defense.
2026-07-09(D) Rob MacGinley vs Garrett Woolsey American winTo defend so many things - the American must choose what they can defend
I chose the central area and blocked the obvious approaches
Then it cae down to rolls - IJA failed a fw too many MCs and had little left at the end to take the VC hexes
2026-04-30(D) Dan Best vs Kermit Mullins Japanese win3 hrs
2026-04-30(A) Kermit Mullins vs Dan Best Japanese win3 hrsOne of the most fun scenarios I have played this year. Multiple Banzai's kept my Japanese moving forward and by the final turn would have 13 locations for the win...but a heavy price. Only 1 wounded leader left alive and only one full squad with three half-squads left. Bloody and fun scenario. Recommend it!!
2025-12-30(A) Tuomo Lukkari vs Antti Westerlund Japanese win
View all or balance report
ActionDate
Fiedler Added a playing2026-07-28 06:23:57
macrobosanta Added a playing2026-07-12 00:26:41
Hutch Modified the Defender's AFVs2026-05-01 11:52:12
Hutch Modified the unit counts2026-05-01 11:52:10
Hutch Modified the misc. rules2026-05-01 11:07:28
FileDescriptionUserViews
(!jap-usa.png)Imagehoxson11799
(enitowk.png)Imagehoxson11813
(enitowk news.png)Imagehoxson11730
VASL Map (SP91-VASLMap.png)Map Imagebkemp012039
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Statistics:
Avg Rating: 7.00Votes: 10
Views: 7257
To-Play list count: 2
Estimated Play time: 3.3 hours
Recorded Games: 10
Archive recorded plays:
Japanese6
American3
Drawn:1

ROAR Data: (as of today)
Show a Little Guts! [Confirmed]
[A] Japanese 31
[D] American 21
All Rights Reserved. (c)2022 Dave Ramsey.