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ASL Starter Kit #3

Published by: Multi-Man Publishing
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Introduction:

ASL Starter Kit #3 is a self-contained ASL module which will give players the opportunity to start playing Advanced Squad Leader almost immediately. A liberally-illustrated rulebook teaches gamers ASL using a conversational style to teach the concepts of ASL. If you own and play ASL Starter Kit #2 you will be pleasantly surprised to find how easy it is to spot the new rules in ASLSK#3 - we've highlighted the new rules so that you can skip rereading what you've learned in ASLSK#2 and get right to the new rules!

What does ASLSK#3 add? TANKS! The famous and deadly German "Tiger". The reliable "Sherman". The tank which won the east - the T-34.

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Scenarios:

ScenarioPersonal
play count
RatingLocationTheatreAttackerDefenderLengthPopularity*
S20: Joseph 3510 6.24Pointe de Corsen, FranceETOAlliesGerman5.1 hrs4%
S21: Clash at Borisovka0 6.40Borisovka, RussiaETORussianGerman3.2 hrs48%
S22: Another Summer's Day0 6.94Niscemi, SicilyMTOAmericanGerman4 hrs5%
S23: Monty's Gamble0 6.35Oosterbeek, HollandETOGerman (SS)British2.1 hrs17%
S24: Sherman Marches West0 7.12Krupki, ByerlorussiaETORussianGerman6.7 hrs13%
S25: Early Battles0 6.90North of Kaunas, LithuaniaETOGermanRussian6.1 hrs5%
S26: Last Ally, Last Victory0 7.71Püspökladány, HungaryETOGermanRussian9.3 hrs5%
S27: Stand For New Zealand0 5.95Galatas, CreteMTOGermanNew Zealand6.1 hrs2%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 5.6hrs

Average rating of scenarios: 6.7

Total playing time: 42.6hrs

All Rights Reserved Dave Ramsey.