Aussie Spirit
Scenario balance report
Games with no balance used/recorded: 29 (11 on the archive and 18 on ROAR)
Attacker wins (Australian): 13
Defender wins (Japanese): 14
With balance for the defender (only):
Games played: 2
Attacker wins (Australian): 2
Defender wins (Japanese): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
920 | 1132 | 23% | 2024-10-07 | Lost |
1119 | 1063 | 58% | 2024-03-24 | Lost |
1118 | 934 | 74% | 2024-01-28 | Won |
1091 | 955 | 69% | 2024-01-28 | Won |
854 | 994 | 31% | 2023-12-18 | Lost |
906 | 905 | 50% | 2023-12-03 | Won |
765 | 1218 | 7% | 2023-10-20 | Lost |
1055 | 1125 | 40% | 2023-10-05 | Lost |
1148 | 948 | 76% | 2023-08-21 | Lost |
1016 | 1002 | 52% | 2023-07-08 | Lost |
1160 | 1138 | 53% | | Won |
Attacking (4 wins) average ELOs: 1013.8 vs 1037.6 has a 46.58% of winning (if the scenario was perfectly balanced).