Aussie Spirit
Scenario balance report
Games with no balance used/recorded: 29 (11 on the archive and 18 on ROAR)
Attacker wins (Australian): 9
Defender wins (Japanese): 18
With balance for the defender (only):
Games played: 2
Attacker wins (Australian): 2
Defender wins (Japanese): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1000 | 978 | 53% | 2024-10-07 | Lost |
1000 | 1173 | 27% | 2024-03-24 | Lost |
1086 | 952 | 68% | 2024-01-28 | Won |
982 | 985 | 50% | 2024-01-28 | Won |
1000 | 1000 | 50% | 2023-12-18 | Lost |
1000 | 1000 | 50% | 2023-12-03 | Won |
956 | 1030 | 40% | 2023-10-20 | Lost |
1081 | 1083 | 50% | 2023-10-05 | Lost |
1036 | 1009 | 54% | 2023-08-21 | Lost |
1000 | 1000 | 50% | 2023-07-08 | Lost |
839 | 1082 | 20% | | Won |
Attacking (4 wins) average ELOs: 998.2 vs 1026.5 has a 45.93% of winning (if the scenario was perfectly balanced).