Spring and Summer
Scenario balance report
Games with no balance used/recorded: 12 (6 on the archive and 6 on ROAR)
Attacker wins (Japanese): 8
Defender wins (Australian ): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1041 | 1084 | 44% | 2023-01-14 | Won |
994 | 1058 | 41% | 2023-01-14 | Won |
1027 | 990 | 55% | 2022-04-22 | Lost |
1024 | 1124 | 36% | 2022-02-03 | Won |
1204 | 1024 | 74% | 2020-12-22 | Lost |
1216 | 1058 | 71% | 2020-09-17 | Won |
Attacking (4 wins) average ELOs: 1084.3 vs 1056.3 has a 54.02% of winning (if the scenario was perfectly balanced).