True Grit
Scenario balance report
Games with no balance used/recorded: 44 (12 on the archive and 32 on ROAR)
Attacker wins (Japanese): 19
Defender wins (Dutch): 25
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1135 | 1055 | 61% | 2024-01-15 | Won |
1087 | 1139 | 43% | 2023-10-11 | Lost |
1037 | 969 | 60% | 2021-03-27 | Won |
1224 | 1130 | 63% | 2019-10-18 | Lost |
1097 | 1082 | 52% | 2019-08-03 | Lost |
1123 | 913 | 77% | 2019-04-12 | Won |
1058 | 1047 | 52% | 2019-01-30 | Lost |
1068 | 1068 | 50% | 2018-12-15 | Lost |
1209 | 1289 | 39% | 2018-12-08 | Won |
1110 | 962 | 70% | 2018-12-06 | Won |
1141 | 1138 | 50% | 2018-11-30 | Lost |
1054 | 969 | 62% | 2018-10-05 | Won |
Attacking (6 wins) average ELOs: 1111.9 vs 1063.4 has a 56.93% of winning (if the scenario was perfectly balanced).