Super Bazooka
Scenario balance report
Games with no balance used/recorded: 33 (11 on the archive and 22 on ROAR)
Attacker wins (North Korean): 14
Defender wins (American): 19
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1068 | 1062 | 51% | 2024-04-06 | Lost |
1004 | 875 | 68% | 2019-07-13 | Won |
1088 | 1088 | 50% | 2019-01-06 | Won |
987 | 1152 | 28% | 2018-05-16 | Won |
864 | 1000 | 31% | 2018-04-29 | Lost |
1087 | 1115 | 46% | 2018-04-29 | Lost |
1115 | 1087 | 54% | 2018-04-29 | Lost |
1024 | 969 | 58% | 2018-04-27 | Lost |
969 | 1024 | 42% | 2018-04-27 | Lost |
964 | 1249 | 16% | 2018-03-15 | Lost |
951 | 1047 | 37% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 1011 vs 1060.7 has a 42.89% of winning (if the scenario was perfectly balanced).