Festung St. Edouard WTO (id:#56114)
Stoumont, Belgium
1944-12-21 (53 others)
KGP03: Panthers in the Mist (HASL 2 - Kampfgruppe Peiper I)
KGP04: Chapelle Ste. Anne (HASL 2 - Kampfgruppe Peiper I)
KGP07: The Bridge at Cheneux (HASL 3 - Kampfgruppe Peiper II)
T11: The Attempt to Relieve Peiper (AH:The General # 28.2)
NEWS20: Trojan Horses (ASL News # 12)
NEWS39: Sauve Qui Peut! (Lord Help Us) (ASL News # 22)
SC9: Sudden Full Contact (Devils in the Woods)
SC13: At the Crossroads (Devils in the Woods)
SC14: Repulsed (Devils in the Woods)
SC15: Mize Tries Again (Devils in the Woods)
EP20: Trojan Horses (Euro-Pack II - The Bulge)
OAF3: Peiper's Sledgehammer (OAF Pack 1)
PBP 6: Raw Deal (Paddington Bears '96 Pack)
RP3-8: Another Damn Bridge (Rout Pak III)
ASL News 38: Sauve Qui Peut! (Lord Help Us) (Scroungin' ASL News)
SC1: Probing for the Bridge (Sudden Full Contact)
SC2: Grabbing Some Houses (Sudden Full Contact)
BdF 2: Parker's Last Stand (Baraque de Fraiture)
BdF 3: The Volksgrenadiers Try Again (Baraque de Fraiture)
O65.1: The Attempt to Relieve Peiper (On All Fronts # 65)
O100.1: A Bridge for Panthers (On All Fronts #100)
PBP 6: Raw Deal (Aussie `96 Pack)
SP2: Holding the Hotton Bridge (Schwerpunkt # 1)
SP53: Thorne In Your Side (Schwerpunkt # 5: Medal of Honor)
BdF#2: Parker's Last Stand (Baraque de Fraiture (2nd Edition))
BdF#3: The Volksgenadiers Try Again (Baraque de Fraiture (2nd Edition))
VB02: Probing for Hotton Bridge (Volfoni Brothers Scenarios)
RetroPak#3: Vandervoort's Stand (Retro Pak I)
RetroPak#16: East of Trois-Ponts (Retro Pak II)
J142: Penny Packets (ASL Journal # 9)
J157: Rage Against the Machine (ASL Journal #10)
DD # 1: Sudden Full Contact (Darkest December)
DD # 2: Probing For The Bridge (Darkest December)
DD # 3: At The Crossroads (Darkest December)
DD # 4: Grabbing Some Houses (Darkest December)
DD # 5: Repulsed (Darkest December)
DD # 6: Mize Tries Again (Darkest December)
#6: Hitler's Right Hand Man (Major Upham Battle Pack)
S16-6: Dom Butgenbach (Sweet 16 4-Pack 2)
ASL WO17: Poteau Party (Winter Offensive Bonus Pack 2015)
194: The Attempt to Relieve Peiper (ASL 3a - Yanks (2nd Edition))
S16-11: Fog Shrouded Crossroads (Sweet 16 4-Pack 3)
T-TERROR #30: Faux Panthers (Teutonic Terror 4)
T-TERROR #31: East Of Trois Ponts (Teutonic Terror 4)
: Christmas Presents (SAGA 1992)
NY#3: East of Trois-Ponts (Purple Heart)
NY#4: Foggy Notions (Purple Heart)
BP1 #3: Skorzeny's Crossroads (Battle of the Bulge I)
BP1 #9: Hansen's Push (Battle of the Bulge I)
BP1 #11: Warche Tomfoolery (Battle of the Bulge I)
95-1: Holding The Hotton Bridge (Schwerpunkt 1995 Tournament Scenarios)
ASLN20: Trojan Horses (Critical Hit #8.1)
ASLN39: Sauve Qui Peut! (Lord Help Us) (Critical Hit #8.2)
KGP04: Chapelle Ste. Anne (HASL 2 - Kampfgruppe Peiper I)
KGP07: The Bridge at Cheneux (HASL 3 - Kampfgruppe Peiper II)
T11: The Attempt to Relieve Peiper (AH:The General # 28.2)
NEWS20: Trojan Horses (ASL News # 12)
NEWS39: Sauve Qui Peut! (Lord Help Us) (ASL News # 22)
SC9: Sudden Full Contact (Devils in the Woods)
SC13: At the Crossroads (Devils in the Woods)
SC14: Repulsed (Devils in the Woods)
SC15: Mize Tries Again (Devils in the Woods)
EP20: Trojan Horses (Euro-Pack II - The Bulge)
OAF3: Peiper's Sledgehammer (OAF Pack 1)
PBP 6: Raw Deal (Paddington Bears '96 Pack)
RP3-8: Another Damn Bridge (Rout Pak III)
ASL News 38: Sauve Qui Peut! (Lord Help Us) (Scroungin' ASL News)
SC1: Probing for the Bridge (Sudden Full Contact)
SC2: Grabbing Some Houses (Sudden Full Contact)
BdF 2: Parker's Last Stand (Baraque de Fraiture)
BdF 3: The Volksgrenadiers Try Again (Baraque de Fraiture)
O65.1: The Attempt to Relieve Peiper (On All Fronts # 65)
O100.1: A Bridge for Panthers (On All Fronts #100)
PBP 6: Raw Deal (Aussie `96 Pack)
SP2: Holding the Hotton Bridge (Schwerpunkt # 1)
SP53: Thorne In Your Side (Schwerpunkt # 5: Medal of Honor)
BdF#2: Parker's Last Stand (Baraque de Fraiture (2nd Edition))
BdF#3: The Volksgenadiers Try Again (Baraque de Fraiture (2nd Edition))
VB02: Probing for Hotton Bridge (Volfoni Brothers Scenarios)
RetroPak#3: Vandervoort's Stand (Retro Pak I)
RetroPak#16: East of Trois-Ponts (Retro Pak II)
J142: Penny Packets (ASL Journal # 9)
J157: Rage Against the Machine (ASL Journal #10)
DD # 1: Sudden Full Contact (Darkest December)
DD # 2: Probing For The Bridge (Darkest December)
DD # 3: At The Crossroads (Darkest December)
DD # 4: Grabbing Some Houses (Darkest December)
DD # 5: Repulsed (Darkest December)
DD # 6: Mize Tries Again (Darkest December)
#6: Hitler's Right Hand Man (Major Upham Battle Pack)
S16-6: Dom Butgenbach (Sweet 16 4-Pack 2)
ASL WO17: Poteau Party (Winter Offensive Bonus Pack 2015)
194: The Attempt to Relieve Peiper (ASL 3a - Yanks (2nd Edition))
S16-11: Fog Shrouded Crossroads (Sweet 16 4-Pack 3)
T-TERROR #30: Faux Panthers (Teutonic Terror 4)
T-TERROR #31: East Of Trois Ponts (Teutonic Terror 4)
: Christmas Presents (SAGA 1992)
NY#3: East of Trois-Ponts (Purple Heart)
NY#4: Foggy Notions (Purple Heart)
BP1 #3: Skorzeny's Crossroads (Battle of the Bulge I)
BP1 #9: Hansen's Push (Battle of the Bulge I)
BP1 #11: Warche Tomfoolery (Battle of the Bulge I)
95-1: Holding The Hotton Bridge (Schwerpunkt 1995 Tournament Scenarios)
ASLN20: Trojan Horses (Critical Hit #8.1)
ASLN39: Sauve Qui Peut! (Lord Help Us) (Critical Hit #8.2)
Designer: Philippe Leonard and Charles Kibler
Starter kit scenario?: Deluxe scenario?:
Balance:
AmericanGerman (SS)
Overview:
The American plan of attack against Stoumont for the morning of December 21st was ambitious. The depleted 1/119th Infantry was to push east and seize the sanatorium. Upon its capture, the even weaker 3/119th was to attack southward in conjunction with Task Force Jordan and take Roua. In the meantime, the fresh 2/119th was to move east along the high wooded ridge north of the two villages, then turn south and cut the Stoumont-La Gleize road, in effect completing an encirclement of the Stoumont-Roua area north of the Ambleve. An early-morning German attack on the 1/119th upset the U.S. timetable, however, forcing the battalion’s assault, and consequently that of the 3/119th and TF Jordan, to be postponed. Following a bombardment of the sanatorium defenses, the 1/119th finally advanced at 1245 hours.Attacker: American (Companies B and C, 1st Battalion, 119th Infantry Regiment)
Defender: German (SS) (Kampfgruppe Peiper/Abteilung 1 SS-Panzer Regiment 1)
7.5 turns
Players: 2 OBA: American Night: NoUnit Counts: |
Squads: A:11.0 D:9.0 |
AFVs: A:0 |
AFVs: D:2 FlaKPz IV/20 PzKpfw VG |
Guns: A:0 M2 60mm Mortar x 2 D:1 7.5cm PaK 40 |
Misc Rules: | KGP SSR, Mist w A: FB |
Map Board(s): |
Publication | Board |
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HASL 2 - Kampfgruppe Peiper I | KGP I St |
Overlays: | NONE |
Errata (source)
In SSR 4, add "(HE/WP)" after "OBA" in line 1, add "(HE/SMOKE)" after "OBA" in line 2, and delete "and may fire HE/SMOKE". | MMP |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2024-12-29 | (D) walter mcwilliams | vs | Tom Kearny | German (SS) win | Every December Tom and I get 1 Bulge scenario in. This was my pick this year, as I'd never played it. Tom was agessive and neither the dice nor OBA cards were kind to him. Still we had a blast playing it, until the asslylum burned. | ||
2024-12-20 | (D) Dan Best | vs | Kermit Mullins | German (SS) win | 2 hrs | ||
2024-12-20 | (A) Kermit Mullins | vs | Dan Best | German (SS) win | 2 hrs | Good grief..nightmare getting this scenario started with nutty setup rules and the bombardment...the heavy mist. Conceded on Turn 1 after the German 10-2 went Heroic and rolled snakes with 48 factors against my boys in the fortified location. Good lord...not fun at all. | |
2023-11-05 | (D) Ron Garcia | vs | Darryl M. | German (SS) win | The bombardment changed the way my friend and I played the scenario. Not much happened until my friend started rolling for rubble in the sanatorium. I set up a hidden HS on the first level and a squad with a LMG on the ground floor in hex BB15. The whole hex rubbled. He next rolled for the US fortified hex. Eleven. Rubble. Since we both lost men, we pressed on. Had only he lost that key hex, we probably would have rerolled. Because of that, I easily took control of the building. The rest of the game had the Americans slowly pressing forward, and my Germans keeping concealment for the most part to avoid being known enemy units to the two batteries of OBA. My dice were pretty poor whenever I did take a shot, and my friend's were hot. Lots of rate and passing of MC's for him, but not much damage. However, the terrain really slowed the Americans down. On turn six, the Americans tried a rush for the building. Several breaks - which should have been much much worse - made us realize that there was no way the Americans could fully take the building so we ended it. Once my Germans had control of the building, there wasn't much for me to do. Definitely more fun to play as the Americans as they have the greater, but not insurmountable, challenge. The ROAR data seems skewed to me. The Archives data seems more accurate. | ||
2023-09-03 | (A) Eric Partizan Eric | vs | German (SS) win |
Action | Date |
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SGT Mac Added a playing | 2024-12-29 20:37:20 |
Danno Added a playing | 2024-12-21 00:51:09 |
grumblejones Added a playing | 2024-12-21 00:11:57 |
Larry Added a playing | 2024-05-31 03:32:53 |
Jude Added a playing | 2023-11-06 01:30:45 |
File | Description | User | Views |
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Sanatorium after battle. Knocked out FlaKPz IV/20 sits in front. (stoumont sanatorium.jpg) | Image | hoxson1 | 1064 |
(!usa-ss new.png) | Image | hoxson1 | 841 |
(kgp002.gif) | Map Image | morrigu | 1405 |
Updated VASL Map (VASLMap.png) | Map Image | Fre20741 | 1127 |
(santorium map area.png) | Map Image | hoxson1 | 923 |
Description | Uploaded by |
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Title | Author | Date |
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Description | Uploaded by |
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Annual '95 Page 80 (Series Replay) | Dave |
Location
Images
Sanatorium after battle. Knocked out FlaKPz IV/20 sits in front.
Statistics: | |
Avg Rating: 6.00 | Votes: 16 |
Views: | 7919 |
To-Play list count: | 1 |
Estimated Play time: | 4.7 hours |
Recorded Games: | 16 |
Archive recorded plays: | ||
American | 4 | |
German (SS) | 12 | |
Drawn: | 0 |
ROAR Data: (as of today) Festung St. Edouard [Log in to Confirm or Edit] |
[A] American | 24 |
[D] German | 42 |