Non-Stop Gurkhas
Scenario balance report
Games with no balance used/recorded: 40 (15 on the archive and 25 on ROAR)
Attacker wins (Japanese): 17
Defender wins (Gurkha): 23
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1073 | 1097 | 47% | 2023-09-22 | Lost |
964 | 1013 | 43% | 2023-06-11 | Lost |
922 | 1110 | 25% | 2022-11-19 | Lost |
1062 | 1068 | 49% | 2021-03-24 | Lost |
1249 | 944 | 85% | 2020-12-07 | Lost |
1273 | 1087 | 74% | 2020-10-10 | Won |
1249 | 778 | 94% | 2020-07-27 | Won |
1050 | 969 | 61% | 2019-10-12 | Lost |
1123 | 1188 | 41% | 2019-02-22 | Lost |
1135 | 1055 | 61% | 2017-02-01 | Lost |
1000 | 1102 | 36% | 2016-08-20 | Lost |
1000 | 1102 | 36% | 2016-08-20 | Lost |
1055 | 1183 | 32% | 2016-03-12 | Lost |
1112 | 1087 | 54% | 2015-10-24 | Lost |
880 | 1138 | 18% | 2015-10-09 | Won |
Attacking (3 wins) average ELOs: 1076.5 vs 1061.4 has a 52.17% of winning (if the scenario was perfectly balanced).