Last Cavalry Charge
Scenario balance report
Games with no balance used/recorded: 30 (10 on the archive and 20 on ROAR)
Attacker wins (American): 13
Defender wins (Japanese): 16
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 884 | 986 | 36% | 2024-12-17 | Lost |
| 982 | 1123 | 31% | 2023-02-27 | Lost |
| 930 | 1017 | 38% | 2018-01-11 | Lost |
| 1017 | 930 | 62% | 2018-01-01 | Lost |
| 1232 | 1059 | 73% | 2017-11-04 | Won |
| 1232 | 1059 | 73% | 2017-01-14 | Tied |
| 1338 | 1264 | 60% | 2016-05-06 | Lost |
| 1071 | 1059 | 52% | 2012-07-02 | Lost |
| 1061 | 1165 | 35% | 2010-03-12 | Lost |
| 1015 | 865 | 70% | 2010-01-28 | Won |
Attacking (2 wins) average ELOs: 1076.2 vs 1052.7 has a 53.38% of winning (if the scenario was perfectly balanced).