Tic Tac Toe
Scenario balance report
Games with no balance used/recorded: 58 (6 on the archive and 52 on ROAR)
Attacker wins (Japanese): 24
Defender wins (Allies): 34
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
919 | 1064 | 30% | 2024-12-12 | Lost |
1035 | 1022 | 52% | 2014-10-10 | Won |
908 | 1130 | 22% | 2011-09-22 | Lost |
1130 | 1116 | 52% | 2011-08-18 | Lost |
851 | 1018 | 28% | 2010-02-18 | Lost |
994 | 1148 | 29% | 2009-11-28 | Won |
Attacking (2 wins) average ELOs: 972.8 vs 1083 has a 34.66% of winning (if the scenario was perfectly balanced).