Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 31 (9 on the archive and 22 on ROAR)
Attacker wins (Red Army): 16
Defender wins (KMT): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1066 | 1099 | 45% | 2021-12-08 | Won |
1242 | 1242 | 50% | 2021-02-26 | Won |
1075 | 1092 | 48% | 2020-08-16 | Won |
1120 | 1048 | 60% | 2019-11-20 | Won |
1003 | 1014 | 48% | 2019-09-14 | Lost |
1000 | 849 | 70% | 2018-10-19 | Lost |
935 | 869 | 59% | 2011-07-10 | Won |
1055 | 1048 | 51% | 2009-10-03 | Lost |
1083 | 1003 | 61% | 2009-09-05 | Won |
Attacking (6 wins) average ELOs: 1064.3 vs 1029.3 has a 55.02% of winning (if the scenario was perfectly balanced).