Go Down Fighting
Scenario balance report
Games with no balance used/recorded: 6 (2 on the archive and 4 on ROAR)
Attacker wins (Japanese): 3
Defender wins (American): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1115 | 1098 | 52% | 2021-11-28 | Lost |
983 | 983 | 50% | 2021-11-28 | Lost |
Attacking (0 wins) average ELOs: 1049 vs 1040.5 has a 51.22% of winning (if the scenario was perfectly balanced).