Mayhem in Manila
Scenario balance report
Games with no balance used/recorded: 202 (13 on the archive and 189 on ROAR)
Attacker wins (American): 95
Defender wins (Japanese): 107
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1055 | 1032 | 53% | 2020-04-14 | Won |
1032 | 1055 | 47% | 2020-03-21 | Won |
1030 | 1197 | 28% | 2019-04-13 | Won |
849 | 1225 | 10% | 2016-05-23 | Won |
977 | 905 | 60% | 2016-02-13 | Lost |
1138 | 1125 | 52% | 2011-12-05 | Lost |
1043 | 1003 | 56% | 2011-10-06 | Won |
1033 | 1307 | 17% | 2011-06-06 | Won |
919 | 992 | 40% | 2003-07-30 | Lost |
1083 | 998 | 62% | 2002-04-28 | Won |
1084 | 1142 | 42% | 2001-10-07 | Lost |
950 | 994 | 44% | 2000-04-09 | Lost |
Attacking (7 wins) average ELOs: 1016.1 vs 1081.3 has a 40.73% of winning (if the scenario was perfectly balanced).