Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (American (USMC)): 0
Defender wins (Japanese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1038 | 1055 | 48% | 2020-05-15 | Lost |
1081 | 1081 | 50% | 2018-06-24 | Lost |
994 | 984 | 51% | 1999-03-28 | Lost |
Attacking (0 wins) average ELOs: 1037.7 vs 1040 has a 49.66% of winning (if the scenario was perfectly balanced).