A Ridge Too Far PTO (id:#66028)
Prior Publication: Critical Hit #2
Point Cruz, Guadalcanal
1942-09-27 (14 others)
HS10: Ambitious Plans (HSASL 1 - Operation Watchtower)
BB16: Ambitious Plans (Backblast # 2)
CH 21: A Ridge Too Far (Critical Hit # 2)
Z20: Out of the Frying Pan (Rout Report # 5.1)
O105.1: Chesty Puller to the Rescue (On All Fronts #105)
DB028: Last Man Standing (Dispatches from the Bunker #14)
FrF50: Pavlov's Dogs (Friendly Fire Pack 6)
MK7: Under Shell and Bomb (Hill of Blood: Mamayev Kurgan)
CH 21: A Ridge Too Far (Critical Hit Retro Magazine 2)
#7: Under Shell and Bomb (To The Volga! 2: Mamayev Kurgan)
RB#20: Just Men (Stalingrad Baby Bounce 2)
RB#21: Left Wingers (Stalingrad Baby Bounce 2)
RB#22: Press Corps (Stalingrad Baby Bounce 2)
RB#23: Unusual Guns (Stalingrad Baby Bounce 2)
BB16: Ambitious Plans (Backblast # 2)
CH 21: A Ridge Too Far (Critical Hit # 2)
Z20: Out of the Frying Pan (Rout Report # 5.1)
O105.1: Chesty Puller to the Rescue (On All Fronts #105)
DB028: Last Man Standing (Dispatches from the Bunker #14)
FrF50: Pavlov's Dogs (Friendly Fire Pack 6)
MK7: Under Shell and Bomb (Hill of Blood: Mamayev Kurgan)
CH 21: A Ridge Too Far (Critical Hit Retro Magazine 2)
#7: Under Shell and Bomb (To The Volga! 2: Mamayev Kurgan)
RB#20: Just Men (Stalingrad Baby Bounce 2)
RB#21: Left Wingers (Stalingrad Baby Bounce 2)
RB#22: Press Corps (Stalingrad Baby Bounce 2)
RB#23: Unusual Guns (Stalingrad Baby Bounce 2)
Designer: Mark Porterfield
Starter kit scenario?: Deluxe scenario?:
Balance:
AmericanJapanese
Overview:
In an effort to breakthrough the Japanese defenses on the Matanikau River, the Marines devised a hasty plan. The 7th Marines would land behind enemy lines while the 1st Raider Battalion was to move inland and cross the Matanikau at the one-log bridge. The Raiders were stopped there unfortunately. The 7th Marines landed and moved inland 500 yards to the crest of a nearby ridge and established a blocking position. The Japanese were able to launch a two-prong attack on the Marines. A destroyer and landing craft were sent to extract the first Battalion out of there.Attacker: American (7th Marine Regiment)
Defender: Japanese (124th Infantry Regiment)
10.5 turns
Players: 2 OBA: American Night: NoUnit Counts: |
Squads: A:24.5 D:24.0 |
AFVs: A:10 LCVP x 10 |
AFVs: D:0 |
Guns: A:1 M1 81mm Mortar D:2 M2 60mm Mortar Type 93 Twin-Mount High-Angle Machine Gun Type 94 Rapid-Fire Gun Type 89 Heavy Grenade-Launcher x 5 |
Misc Rules: | PTO (G.1), DJ (G2.1) Exc: 1 road exists. Huts (G5). A: Seaborne Evac. (G14.4), Air Support (G14.34) |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (3rd Edition) | 2 |
ASL 13 - Rising Sun | 36 |
ASL 13 - Rising Sun | 37 |
ASL 13 - Rising Sun (2021) | 36 |
ASL 13 - Rising Sun (2021) | 37 |
ASL 8 - Code of Bushido | 36 |
ASL 8 - Code of Bushido | 37 |
Overlays: | St1 | St3 | Be5 | Be6 | Be1 | Ef1 | Oc1 | Oc2 | Oc3 | Wd4 | Wd5 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
---|---|
Hutch Modified the misc. rules | 2024-09-25 18:19:05 |
Hutch Linked the scenario to ROAR | 2024-09-25 12:35:45 |
Hutch Modified the unit counts | 2024-09-25 12:34:38 |
Hutch Modified the Attacker's AFVs | 2024-09-25 12:34:38 |
Hutch Modified the Defender's Guns | 2024-09-25 12:32:22 |
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Avg Rating: n/a | Votes: 0 | Views: | 0 |
To-Play list count: | 0 | |
Estimated Play time: | 17.2 hours | |
Recorded Games: | 0 |
Archive recorded plays: | ||
American | 0 | |
Japanese | 0 | |
Drawn: | 0 |
ROAR Data: (as of today) A Ridge Too Far [Confirmed] |
[A] American | 1 |
[D] Japanese | 3 |