No Time to Bleed ETO (id:#65285)
See Also: No Time to Bleed by Friendly FireBrusilov, Ukraine
1943-11-20 (26 others)
BRT02: China Girl (HASL 5 - Blood Reef: Tarawa)
BRT06: A Legend is Born (HASL 5 - Blood Reef: Tarawa)
BRT CG II: A Special Valor (HASL 5 - Blood Reef: Tarawa)
BRT CG III: Utmost Savagery (HASL 5 - Blood Reef: Tarawa)
Z 2: Red Tide at Tarawa (Rout Report # 4)
BR 4: China Girl (Blood Reef Tarawa)
BR 8: A Legend is Born (Blood Reef Tarawa)
BR CG 1: Issue in Doubt (Blood Reef Tarawa)
BR CG 2: Bloodiest Red...Won! (Blood Reef Tarawa)
BR CG 3: A Special Valor (Blood Reef Tarawa)
O108.1: Ruptured Duck (On All Fronts #108)
DB019: Bougainville Series #2: The Trail to Hell(zapoppin') Ridge (Dispatches from the Bunker #10)
DB094: Bougainville Series #5: The Trail To Hell Again (Dispatches from the Bunker #34)
One: The Ruptured Duck: Red Beach Two and Three (OAF Playtester)
FrF64: No Time to Bleed (Friendly Fire Pack 8)
DB123: Probe on the Trail to Hell (Dispatches from the Bunker #41)
YASL#5: Patrols on the Trail to Hell (Nor'easter XX)
DB136: The Block on the Trail to Hell (Dispatches from the Bunker #45)
BETIO #1: Hawkins' Way (Tarawa: Red Beach - Blood Tide)
BETIO #2: Bordelon And Beers (Tarawa: Red Beach - Blood Tide)
BETIO #3: Blood Red Beach (Tarawa: Red Beach - Blood Tide)
BETIO #4: My Deloris (Tarawa: Red Beach - Blood Tide)
BETIO #10: Red Tide At Tarawa (Tarawa: Red Beach - Blood Tide)
FT294: Cannonball & Company’s Run (From The Cellar Pack #10)
FT295: A Toe Hold on Red Beach 3 (From The Cellar Pack #10)
MM101: Makin Crossfire (March Madness 2025 Tournament Pack 1)
BRT06: A Legend is Born (HASL 5 - Blood Reef: Tarawa)
BRT CG II: A Special Valor (HASL 5 - Blood Reef: Tarawa)
BRT CG III: Utmost Savagery (HASL 5 - Blood Reef: Tarawa)
Z 2: Red Tide at Tarawa (Rout Report # 4)
BR 4: China Girl (Blood Reef Tarawa)
BR 8: A Legend is Born (Blood Reef Tarawa)
BR CG 1: Issue in Doubt (Blood Reef Tarawa)
BR CG 2: Bloodiest Red...Won! (Blood Reef Tarawa)
BR CG 3: A Special Valor (Blood Reef Tarawa)
O108.1: Ruptured Duck (On All Fronts #108)
DB019: Bougainville Series #2: The Trail to Hell(zapoppin') Ridge (Dispatches from the Bunker #10)
DB094: Bougainville Series #5: The Trail To Hell Again (Dispatches from the Bunker #34)
One: The Ruptured Duck: Red Beach Two and Three (OAF Playtester)
FrF64: No Time to Bleed (Friendly Fire Pack 8)
DB123: Probe on the Trail to Hell (Dispatches from the Bunker #41)
YASL#5: Patrols on the Trail to Hell (Nor'easter XX)
DB136: The Block on the Trail to Hell (Dispatches from the Bunker #45)
BETIO #1: Hawkins' Way (Tarawa: Red Beach - Blood Tide)
BETIO #2: Bordelon And Beers (Tarawa: Red Beach - Blood Tide)
BETIO #3: Blood Red Beach (Tarawa: Red Beach - Blood Tide)
BETIO #4: My Deloris (Tarawa: Red Beach - Blood Tide)
BETIO #10: Red Tide At Tarawa (Tarawa: Red Beach - Blood Tide)
FT294: Cannonball & Company’s Run (From The Cellar Pack #10)
FT295: A Toe Hold on Red Beach 3 (From The Cellar Pack #10)
MM101: Makin Crossfire (March Madness 2025 Tournament Pack 1)
Designer: Pete Shelling
Starter kit scenario?: Deluxe scenario?:
Balance:
German (SS)Russian
Overview:
Manstein's counterattack near Fastov pushed the 3rd Guards Tank Army on to the defensive, but he could not quite deliver a repeat of the “backhand blow” as he had hoped. The new Panther battalions arrived for the attack, but by now the grenadier and fusilier regiments were depleted of veterans after the long retreat to the Dnepr. Thus it would fall to the 1. SS-Panzer-Division Leibstandarte SS Adolf Hitler's panzers to force the issue.Attacker: German (SS) (SS Panzer Division Leibstandarte Adolf Hitler | 1 SS Panzer Regiment)
Defender: Russian (7th Guards Tank Corps)
6.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:9.0 D:11.0 |
AFVs: A:5 PzKpfw IVH PzKpfw VD x 2 PzKpfw VIE x 2 |
AFVs: D:8 SU-85 x 2 T-34 M43 x 2 T-34 M41 x 4 |
Guns: A:0 D:2 85mm ZP obr. 39 76.2mm P obr. 39 50mm RM obr. 40 PTRD-41 ATR |
Misc Rules: | D: AFVs lose concealment as Emplaced Guns when firing MA, not subject to Bog, c/n create Trailbreaks |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (3rd Edition) | 4 |
Best of Friends 2 | 85 |
Overlays: | Hi9 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2025-03-12 | (D) Jon Jaramillo | vs | David C | Russian win | 4 hrs | I used a defense where most of my units were back near the exit area, but I placed my Guns very far forward with the 85L protecting the rear of the 76L. I had their covered arcs pointed towards the exit area hoping for some rear or side shots. I got one with the 76L on turn 1, burning a tank. Then he tried to circle around behind the 76L and I got another one with the 85L. My opponent kind of lost the plot, deciding to try and throw a lot of FP at the guns instead of avoiding them and getting off the board. He lost the MA on another AFV and while running a Tiger CE at my 76L, I hit him with a hail mary 6 +3 on the CE crew and forced a NMC which he boxed. Recalled, now he has a malfed MA Tiger on board and the Pz IVH. At this point, my AFVs were kind of free to run wild and clean up the infantry. My opponent conceded when I got his last AFV with an immobilized SU85 in advancing fire. Pretty fun, I think he would have had a decent chance if he ignored the guns and simply drove around them. | |
2024-01-30 | (D) John Garlic | vs | Burnie Fox | Russian win | |||
2024-01-12 | (D) g db | vs | Draw | ||||
2023-11-04 | (D) Pascal Boileau | vs | Karim Drici | Russian win | A very good scenario but unfortunately for my opponent, the dice rolls were really harsh with him. With 4 German AFVs malfunctioned at the same time, it was an impossible task for the German player and a big feast for the Russian AFVs... Thanks to Karim for his cool spirit ! | ||
2023-05-31 | (A) Andy Bagley | vs | Neil Brunger | Russian win | Someone else described this scenario as a chess match, and I can see the point. A lot of manoeuvring involved, especially if the Russians defend towards the northern side of the map and wait for the Germans to come to them, as my opponent did here (well, mostly). In this game however, I felt like I was playing chess without my queen, due to the dice being very much against me. My opponent rolled 10 snakeyes, several of them critical hits, while one of my Tigers needed five shots to kill a nearby T-34 (during which time it was immobilised) - not to mention several stall results with my Panthers at key moments. I threw in the towel after my Turn 5, as it was clearly impossible for me to achieve either of the VCs. This scenario seems pretty tough for the Germans anyway, mainly because the Russian tanks can choose to stay out of the way and the German infantry has a huge distance to cover for Exit VPs. Would probably play better with German balance. |
Action | Date |
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tatumjonj Added a playing | 2025-03-13 05:09:53 |
ggggggg Added a playing | 2024-08-25 16:31:27 |
Andy_Bagley Added a playing | 2023-06-01 16:01:41 |
RocketMan Added a playing | 2023-01-18 01:37:54 |
hoxson1 Uploaded the Board image | 2022-01-15 00:31:11 |
File | Description | User | Views |
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(!SS-sov_new.png) | Image | hoxson1 | 790 |
(t-34 wet bare trees.png) | Image | hoxson1 | 805 |
(no time bleed BoF2.png) | Map Image | hoxson1 | 645 |
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