Twilight's Last Gleaming WTO (id:#63353)
Oberembt, Germany
1945-02-25 (13 others)
CH 46: Zerf Stranglehold (Critical Hit # 4)
UV 1: Move Out (Uncommon Valor)
UV CG 1: Flesh Against Concrete (Uncommon Valor)
1005: The Meat Grinder: Turkey Knob (Monster Pack # 1.1)
1006: The Meat Grinder: Hill 382 (Monster Pack # 1.1)
CH 46(a): Zerf Stranglehold (Critical Hit Retro Magazine 3)
RPT125: Bazooka Butts (Rally Point #13)
CtR-20: Prequel To Armageddon (Corregidor: The Rock)
ZS#4: Intermittent Haul (Zerf Stranglehold : The 5th Ranger Battalion at War)
ZS#5: Ours Alone (Zerf Stranglehold : The 5th Ranger Battalion at War)
ZS#6: Lonely Days, Lonely Nights (Zerf Stranglehold : The 5th Ranger Battalion at War)
ZS#7: North Side, South Side (Zerf Stranglehold : The 5th Ranger Battalion at War)
CH 46: Zerf Stranglehold (Critical Hit #4 2022 Reprint)
UV 1: Move Out (Uncommon Valor)
UV CG 1: Flesh Against Concrete (Uncommon Valor)
1005: The Meat Grinder: Turkey Knob (Monster Pack # 1.1)
1006: The Meat Grinder: Hill 382 (Monster Pack # 1.1)
CH 46(a): Zerf Stranglehold (Critical Hit Retro Magazine 3)
RPT125: Bazooka Butts (Rally Point #13)
CtR-20: Prequel To Armageddon (Corregidor: The Rock)
ZS#4: Intermittent Haul (Zerf Stranglehold : The 5th Ranger Battalion at War)
ZS#5: Ours Alone (Zerf Stranglehold : The 5th Ranger Battalion at War)
ZS#6: Lonely Days, Lonely Nights (Zerf Stranglehold : The 5th Ranger Battalion at War)
ZS#7: North Side, South Side (Zerf Stranglehold : The 5th Ranger Battalion at War)
CH 46: Zerf Stranglehold (Critical Hit #4 2022 Reprint)
Designer: Gary Fortenberry
Starter kit scenario?: Deluxe scenario?:
Balance:
AmericanGerman
Overview:
As a part of its contribution to Operation GRENADE, the U.S. 30th Infantry Division had adopted the own style of infantry blitzkrieg. With German units withdrawing across their front to escape the attacks of the 29th Infantry Division, the 30th found itself in the enviable position of attacking units that were deployed to defend against attacks from another direction. This, coupled with their ‘round the clock attacks, enabled “Old Hickory” to make spectacular advances on the days following the crossing of the Roer River. Having taken the towns of Steinstrass and Lich on the afternoon of the second day, the 30th bounded forward again to assault Oberembt, hoping to catch the defenders unprepared.Attacker: American (2nd Battalion, 117th Infantry Regiment)
Defender: German (Volksgrenadier Division 363 and Sturmmorser Kompanie 1002)
6 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:9.0 D:9.0 |
AFVs: A:6 M4A3(105) M4A3(75)W M20 M36 GMC M3 ht x 2 |
AFVs: D:2 Sturmtiger PzKpfw IVJ |
Guns: A:0 D:1 7.5cm leIG 18 |
Misc Rules: |
Map Board(s): |
Publication | Board |
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ASL 5a - For King and Country | 10 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2022-03-26 | (D) Richard Jenulis | vs | Greg Rodgers | German win | Highlights for the Americans: Squeezing off a tight shot to flame the Mark IV, taking an army of prisoners, and avoiding any infantry loss [except for a 7-0 on turn 4], until the bottom of turn 6. Highlights for the Germans: Gramma, the German hyper-sniper, who wounded the 10-2 on turn one, eliminated a 7-0 on turn 4, and broke, DMed and Pinned a load of Americans through the game. The INF Gun, who took out a Sherman on the second hit after spinning her CA, Immobilized the Armored Car and the 90L, and the Strumtiger, who only got one hit on turn 6 the rubbled two levels of the VC building, eliminating 2 American squads, an American Hero, and 2.5 Prisoner Squads. The game came down to the last shot with a 4-4-4-7 holding the building for the win. Super exciting scenario. The Americans were at 33 CVP suffered. | ||
2022-03-20 | (A) Maurizio Mai | vs | Luca Martini | American win (VASL Log) | Interesting scenario, with American attacking through some open ground, SMOKE needed. I was lucky with a LOS "unexpected" and got the Sturmtiger stopped in the rear in the first MPh (Bounding Fire). Rolled a 3 and then a 4. After that the scenario was pending in favor of the green counters. Difficult scenario for the German with 1 ELR.... |
View all or balance report
Action | Date |
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Maurizio.Grassi Added a playing | 2022-04-16 18:15:07 |
RJenulis Added a playing | 2022-03-27 16:05:21 |
hoxson1 Linked the scenario to ROAR | 2021-03-30 17:51:20 |
hoxson1 Modified the Theatre | 2021-03-30 17:50:45 |
hoxson1 Set the designer field | 2018-02-24 16:01:37 |
File | Description | User | Views |
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(!usa-germ.png) | Image | hoxson1 | 719 |
This is THE Strurmtiger described in THIS scenario (sturmtiger.png) | Image | hoxson1 | 773 |
VASL Log file (ASLUG 10 Turn 1 Bounding Fire.vsav) | VASL Game Log | Maurizio.Grassi | 482 |
(aslug10_map.png) | Map Image | hoxson1 | 709 |
Description | Uploaded by |
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Location
Not found
Images
This is THE Strurmtiger described in THIS scenario
Statistics: | ||
Avg Rating: 8.50 | Votes: 2 | Views: | 3427 |
To-Play list count: | 2 | |
Estimated Play time: | 4.5 hours | |
Recorded Games: | 2 |
Archive recorded plays: | ||
American | 1 | |
German | 1 | |
Drawn: | 0 |
ROAR Data: (as of today) Twilight's Last Gleaming [Confirmed] |
[A] American | 15 |
[D] German | 18 |