Username:
Password:
Remember me:
Register  Forgot Password?
  Quick Search:  
Menu
Home
Shop for Scenarios
Article List
Review Section
Advanced Search
Games Wanted (53)
ASL Events
Scenario Lists
Publications
My Page (login req)
Contact
VASL Analyser
About the Archive
Site Sponsors
Stats
   
Scenarios: 7019
Users: 2422
Secret Santas:
Play-list Scenarios: 3064
AARs: 113
Articles: 578
Other files: 16795
Ratings: 19190
Module Reviews: 24
Games Logged: 15144
Scenario Lists: 74
Links: 178
Errata: 849
Map Previews: 4356
Roar games logged: 80464
Total Pubs Owned: 89069
Avg Pubs Owned: 139
Snipers, Spandaus & 'Schrecks ETO (id:#62986)
(Dispatches from the Bunker #44 ID:DBOT2)
Designer: Tom Morin
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
Overview:
The original plans for Operation TURNSCREW, calling for a rapid conquest of Rees, no longer appeared realistic. The initial advance of 1st Gordons’ two lead companies during the cover of night was held up by fierce resistance in a housing settlement on the outskirts of town. The sister battalion, 5/7 Gordons, was pinned down east of Rees with their advance barred by the Alter Rhine, effectively leaving 1st Gordons saddled with the prospect of tackling Rees alone. The onset of daylight made the situation even more difficult, as the Highlanders were exposed to increasing fire from German snipers and machineguns. Major George Morrison’s B Company, after finally clearing out the housing settlement, had advanced to the edge of the cemetery, while Major Alec Lumsden’s C Company hung onto its narrow foothold in the outskirts of town. The attack on Rees could now begin in earnest. In addition to sniper and Spandau fire, the Germans were using hand-held AT weapons as “anti-personnel flamethrowers”, which they would fire through breaches in the walls.
Attacker: British (1st Gordons, 51st Highland Division and A Squadron, Staffordshire Yeomanry and Carrier Platoon, 1st Gordons)
Defender: German (Fallschirmjager-Division 8, Sicherungs Bataillon 1073)  
Turns: 10.5     Players: 2     OBA: Both     Night: No
Rees, Germany 1945-03-24
Unit Counts:
Squads: A:45.0 D:31.5
AFVs: A:5
Sherman III DD(a) x 3
Wasp x 2

D:2
sIG II x 1
Marder II x 1
JgdPz IV x 1
StuG IIIG (L) x 1

Guns: A:0
OML 2-in. Mortar x 5
D:0
5cm leGrW 36 x 2
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Variable OB. A: FTV2 w D: FB12 (every 2 forfeited can be 1 Fanatic Strongpoint)
Map Board(s): Rees
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
hoxson1 Modified the misc. rules2018-01-17 13:37:25
hoxson1 Uploaded the Board image2018-01-17 13:26:48
hoxson1 Uploaded an Image2018-01-17 13:25:19
hoxson1 Modified the overview2018-01-17 13:22:20
hoxson1 Modified the misc. rules2017-11-10 12:58:41
Last Played:
View all
Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(!britgerm.png)Imagehoxson161
Wasp flamethrowing Carrier (Wasp Carrier.png)Imagehoxson157
(panzerschrek rubble.png)Imagehoxson149
(rees all map used.png)Map Imagehoxson155

Quick Map View:

Images:

Wasp flamethrowing Carrier
 
Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 22.6 hours
Recorded Games: 0
Archive recorded plays:
British0
German0
Drawn:0

No Roar data found
Login to assign.
Tuesday 16 October 2018 09:53:32 AM  (c)dramsey 2018