Kill 'Em PTO (id:#61189)
Finisterre Ranges, New Guinea
1943-10-11 (3 others)
HR 1: Wotanstellung (ASL Digest # 6.4)
Banzai 2.4: Wotanstellung (Banzai!! # 2.4)
JF 1: Wotanstellung (Jitter Fire I)
Banzai 2.4: Wotanstellung (Banzai!! # 2.4)
JF 1: Wotanstellung (Jitter Fire I)
Designer: Murray McCloskey
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
The Japanese had slipped through the Australian lines and established themselves on a hill overlooking the Uria River and the path of Australian supply columns. The Australians realized they had a major problem on their hands. One officer, noticing the Japanese digging in earlier in the day, asked HQ for clarification about who it was on the hill and what he should do. The answer: "Kill 'em".Attacker: Australian (2/14th Battalion)
Defender: Japanese (78th Regiment)
4.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:4.0 D:3.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 OML 2-in. Mortar D:0 |
Misc Rules: | RP Special rules (Exc: Dugouts and Gun Bunkers). D: May set up in foxholes |
Map Board(s): |
Publication | Board |
---|---|
ASL 5a - For King and Country | 15 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
---|---|
hoxson1 Modified the Attacker's Guns | 2022-12-07 22:28:29 |
hoxson1 Modified the unit counts | 2022-12-07 22:28:28 |
hoxson1 Modified the overview | 2022-12-07 22:26:31 |
hoxson1 Modified the overlays | 2022-12-07 22:23:02 |
hoxson1 Modified the misc. rules | 2022-12-07 22:22:39 |
File | Description | User | Views |
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(auss-jap new.png) | Image | hoxson1 | 613 |
(kill em map.png) | Map Image | hoxson1 | 245 |
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