The Marco Polo Bridge Incident PTO (id:#60017)
See Also: The Marco Polo Bridge Incident by Multi-Man PublishingWanping, suburb of Beijing, China
1937-07-08 (1 other)
Designer: Martin Svärd
Starter kit scenario?: Deluxe scenario?:
Balance:
JapaneseChinese
Overview:
In July 1937, Beijing was surrounded by Japanese-controlled territory. Only the southern road with the ancient Marco Polo Bridge was still free of the enemy. If this last of the Beijing approaches fell into Japanese hands, the whole city would be lost. Japanese troops were stationed on the eastern side of the bridge and the Chinese on the western side. - - - - In this 5-turn scenario, Japanese infantry and tankettes slug it out with Chinese infantry and a lone armored car. The Japanese try to put themselves in the best situation possible before the inevitable negotiations begin by controlling as large a bridgehead and capturing as many prisoners as possible.Attacker: Japanese (117th Infantry Battalion, 3rd Infantry Division / 221st Mechanized Squadron)
Defender: Chinese (219th Infantry Regiment, 37th Infantry Division)
5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:11.0 D:24.0 |
AFVs: A:2 Type 94 Tankette x 2 |
AFVs: D:1 Type 22 |
Guns: A:0 Type 89 Heavy Grenade-Launcher D:0 |
Misc Rules: | A: no HIP, set up on ground level only, 2 Chinese prisoner sqds under Guard |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (1st Edition) | 22 |
ASL 1 - Beyond Valor (2nd Edition) | 22 |
ASL 1 - Beyond Valor (3rd Edition) | 8 |
ASL 1 - Beyond Valor (3rd Edition) | 22 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2023-08-22 | (D) Chris Gregg | vs | Nate Gregg | Japanese win | [Imported from ROAR] | ||
2023-08-19 | (D) Chris Gregg | vs | Nate Gregg | Japanese win | [Imported from ROAR] | ||
2023-08-17 | (A) Chris Gregg | vs | Nate Gregg | Japanese win | [Imported from ROAR] | ||
2023-04-05 | (D) Jobbo Fett | vs | JobboFett | Chinese win | Turn 1 Banzai Charge netted me several buildings, but the Chinese managed to entirely kill off a pair of squads early, which played a decisive role in the eventual Japanese loss - they simply cannot deal with manpower losses. Snipers were active early on, annoyingly, and the Chinese forces kept managing to win or tie in Close Combat results, preventing the attacker from ever getting the advantage. I think this scenario would benefit from modifications to make the Chinese force weaker, or perhaps add a squad to the Japanese OOB (and allowing reinforcements in on Turn 2) No capture attempts were tried, if only because I was always facing first line squads. I did have fun overrunning a Chinese squad in a building with a tankette, eliminating the squad via falling rubble, though! | ||
2023-01-17 | (A) Charles Stampley | vs | Chinese win | I was too conservative on the attack as the Japanese. Chinese reinforcements were able to hole up in the various victory point buildings before I could get going. This was a fun scenario that I want to try agsin. |
Action | Date |
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hoxson1 Modified the unit counts | 2024-02-27 20:22:24 |
hoxson1 Uploaded an Image | 2024-02-27 20:21:04 |
hoxson1 Uploaded the Board image | 2024-02-27 20:20:23 |
Jobbo_Fett Added a playing | 2023-04-05 02:48:20 |
Jude Rated the scenario | 2023-02-20 00:33:36 |
File | Description | User | Views |
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Chinese troops at Marco Polo Bridge (marco polo bridge 1937.png) | Image | hoxson1 | 1190 |
(jap-kmt.png) | Image | hoxson1 | 314 |
(FRF17_Marco_Polo.png) | Map Image | hoxson1 | 342 |
Description | Uploaded by |
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