Winter Wonderland WTO (id:#58038)
Prior Publication: KE: Time on Target #1 TOT10
Butgenbach, Belgium
1944-12-22 (31 others)
KGP10: Peiper's Last Gasp (HASL 3 - Kampfgruppe Peiper II)
G06: Rocket's Red Glare (AH:The General # 24.6)
ASLUG22: Thrust For A Bridgehead ()
Austin 1: Thrust and Parry (Internet)
SC10: Another Attempt - The Left Hook (Devils in the Woods)
SC11: Five-Seventeen Attack (Devils in the Woods)
SC12: Slipping Away (Devils in the Woods)
SC16: Another Attempt - The Right Hook (Devils in the Woods)
SC3: Gun Duels (Sudden Full Contact)
SC4: The Grenadier's First Push (Sudden Full Contact)
SC5: Second Push (Sudden Full Contact)
SC6: The Dying Wave (Sudden Full Contact)
RBF 3: South Park (Recon by Fire! #1)
TOT 10: Winter Wonderland (Time on Target # 1)
Round 4: South Park (ANZACon 1999)
Mission 6: We’re paratroopers, we’re supposed to be surrounded (Band Of Brothers)
FE 139: The Highest Value (Budapest Pack)
J122: Bloody Bois Jacques (ASL Journal # 8)
DD # 7: Another Attempt - The Right Hook (Darkest December)
DD # 8: Another Attempt - The Left Hook (Darkest December)
DD # 9: Gun Duels (Darkest December)
DD # 10: Five-Seventeen Attack (Darkest December)
DD # 11: Slipping Away (Darkest December)
DD # 12: The Grenadier's First Push (Darkest December)
DD # 14: The Dying Wave (Darkest December)
DD # 13: Second Push (Darkest December)
ASLUG22: Thrust For A Bridgehead (ASLUG Singles)
195: Rocket's Red Glare (ASL 3a - Yanks (2nd Edition))
DN11: The Almost Men (ASL 10a - Croix de Guerre)
RM06: Insanity at the Sanitarium (Internet: Rudy Marmaro)
Q13: One Last Attempt (Quick 6 Scenario Pack III)
G06: Rocket's Red Glare (AH:The General # 24.6)
ASLUG22: Thrust For A Bridgehead ()
Austin 1: Thrust and Parry (Internet)
SC10: Another Attempt - The Left Hook (Devils in the Woods)
SC11: Five-Seventeen Attack (Devils in the Woods)
SC12: Slipping Away (Devils in the Woods)
SC16: Another Attempt - The Right Hook (Devils in the Woods)
SC3: Gun Duels (Sudden Full Contact)
SC4: The Grenadier's First Push (Sudden Full Contact)
SC5: Second Push (Sudden Full Contact)
SC6: The Dying Wave (Sudden Full Contact)
RBF 3: South Park (Recon by Fire! #1)
TOT 10: Winter Wonderland (Time on Target # 1)
Round 4: South Park (ANZACon 1999)
Mission 6: We’re paratroopers, we’re supposed to be surrounded (Band Of Brothers)
FE 139: The Highest Value (Budapest Pack)
J122: Bloody Bois Jacques (ASL Journal # 8)
DD # 7: Another Attempt - The Right Hook (Darkest December)
DD # 8: Another Attempt - The Left Hook (Darkest December)
DD # 9: Gun Duels (Darkest December)
DD # 10: Five-Seventeen Attack (Darkest December)
DD # 11: Slipping Away (Darkest December)
DD # 12: The Grenadier's First Push (Darkest December)
DD # 14: The Dying Wave (Darkest December)
DD # 13: Second Push (Darkest December)
ASLUG22: Thrust For A Bridgehead (ASLUG Singles)
195: Rocket's Red Glare (ASL 3a - Yanks (2nd Edition))
DN11: The Almost Men (ASL 10a - Croix de Guerre)
RM06: Insanity at the Sanitarium (Internet: Rudy Marmaro)
Q13: One Last Attempt (Quick 6 Scenario Pack III)
Designer: Unknown
Starter kit scenario?: Deluxe scenario?:
Balance:
German (SS)American
Overview:
At 0630 hours on the 22nd of December, Panzer Armee 6. made its last serious attempt to achieve its flanking mission in the Elsenborn Ridge area. Disdaining the simple and costly tactics of the other German units, the experienced SS-Panzergrenadier Regiment 26. was going to probe for weakness and then thrust for penetration. In the midst of a swirling blizzard the SS troopers approached the village of Butegenbach for a final assault.Attacker: German (SS) (Kampfgruppe Kuhlmann, SS-Panzer Division 12 supported by elements of Sturmpanzer Abteilung 217)
Defender: American (A and K Companies, 26th Infantry Regiment, 1st Infantry Division)
6 turns
Players: 2 OBA: American Night: NoUnit Counts: |
Squads: A:12.0 D:12.0 |
AFVs: A:5 PzKpfw VG StuG IIIG (L) StuPz IV x 2 |
AFVs: D:1 M36 GMC |
Guns: A:0 D:0 M1 57mm AT Gun x 2 |
Misc Rules: | Falling Snow of the heaviest intensity, Soft Ground SSR from KG Peiper in effect. |
Map Board(s): |
Publication | Board |
---|---|
ASL 2 - Paratrooper (2nd Edition) | 24 |
ASL 3a - Yanks (2nd Edition) | 24 |
ASL Action Pack # 3 Few Returned | 24 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2000-08-05 | (D) Rich Weiley | vs | Dave Bishop | German (SS) win | Paddington Bearz - August 2000. |
View all or balance report
Action | Date |
---|---|
hoxson1 Modified the overview | 2023-06-23 23:34:58 |
hoxson1 Modified the overlays | 2023-06-23 23:30:34 |
hoxson1 Modified the Unit Elements | 2023-06-23 23:28:54 |
hoxson1 Modified the misc. rules | 2023-06-23 23:27:13 |
hoxson1 Modified the Theatre | 2021-03-16 23:23:01 |
File | Description | User | Views |
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StuPz IV - Sturmpanzer, a development of the Panzer IV tank designed to provide a vehicle offering direct infantry fire support, especially in urban areas (StuPzIV sturmpanzer.png) | Image | hoxson1 | 898 |
(!ss-usa new.png) | Image | hoxson1 | 645 |
(TOT10-VASLMap.png) | Map Image | hoxson1 | 839 |
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Location
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Images
StuPz IV - Sturmpanzer, a development of the Panzer IV tank designed to provide a vehicle offering direct infantry fire support, especially in urban areas
Statistics: | ||
Avg Rating: 5.00 | Votes: 1 | Views: | 4490 |
To-Play list count: | 0 | |
Estimated Play time: | 5.2 hours | |
Recorded Games: | 1 |
Archive recorded plays: | ||
German (SS) | 1 | |
American | 0 | |
Drawn: | 0 |
ROAR Data: (as of today) Winter Wonderland [Log in to Confirm or Edit] |
[A] German | 8 |
[D] American | 42 |