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ASL Journal # 2

Published by: Multi-Man Publishing
(Log in to add this module to your collection
or to see your play details)

Introduction:

Journal was first printed in 2000, reprinted in 2010. Scenario and Counter errata corrected, Internet Resources updated. No additional scenarios.

Articles:

TitleAuthorDescriptionPage
A View From The MoundCurt SchillingReview4
Kakazu Ridge: Historical Background and Designers NotesDan DolanReference Material5-11, 14
Assaulting A Cave Complex: A One-Turn Study of Kakazu RidgeJ.R. TracyAnalysis12-13
Internet Resources for the ASL PlayerCarl D. FagoReference Material14, 25
The Guns of NaroMatt ShostakAnalysis19-21
SASL is NOT ASLRobert DelwoodRules and Strategy22-25
Designer's Notes: Pegasus BridgeTim Van SantReference Material26-28
Behind the Scenes: Pegasus Bridge Developer's NotesBrian YouseAnalysis29-30
Can You Ever Be Sure?: Historical Research and ASLCurt SchillingReference Material41-42, 47
A Comprehensive Rout ExampleTom RepettiRules and Strategy44-47
Chestnuts of Iron: The Capture of BaltaJim StahlerAnalysis48-52
Jump Training: a phase by phase guide to Air Drops in ASLSimon SpinettiRules and Strategy57-58
Zen and the Art of Using ArmorMatt ShostakRules and Strategy59-60, 65-66
Armored Tactical ExamplesCaptain Chas Smith, U.S. ArmyAnalysis67-68

Reviews:

No reviews right now, why not write one?

Scenarios:

ScenarioPersonal
play count
RatingLocationTheatreAttackerDefenderLengthPopularity*
J 13: The Gorge0 Kakazu Ridge, OkinawaPTOAmericanJapanese5.4 hrs0%
J 14: On the Hoss' Side0 7.00Kakazu Ridge West, OkinawaPTOAmericanJapanese5.4 hrs0%
J 15: Turning Off the Spigot0 7.00Kakazu Ridge, OkinawaPTOAmericanJapanese4.5 hrs0%
J 16: Kakazu's Tombs0 Kakazu Ridge, OkinawaPTOJapaneseAmerican10.2 hrs0%
J 17: Clearing Kakazu0 8.25Kakazu Ridge, OkinawaPTOAmericanJapanese4.7 hrs0%
J 18: The Pinnacle0 7.17Ie ShimaPTOAmericanJapanese10.2 hrs0%
J 19: Merzenhausen Zoo0 7.50Merzenhausen, GermanyWTOAmerican / BritishGerman13 hrs9%
J 20: The Guns of Naro0 6.67North of Naro, Sicily, ItalyMTOAmericanItalian5.1 hrs2%
J 21: Scobie Preserves0 5.50Piraeus, GreeceMTOPartisan (ELAS)British3.4 hrs1%
J 22: Oh Joy!0 6.18Stalingrad, USSRETORussianGerman4 hrs6%
J 23: Kampfgruppe at Karachev0 6.62Kusmenkovo, USSRETORussianGerman4.7 hrs9%
J 24: Smashing the 3rd0 6.55South of Wolomin, Poland ETOGermanRussian9.9 hrs5%
J 25: The Weigh In0 6.50Piotrkow, PolandETOGermanPolish12.9 hrs1%
J 26: Round Two0 6.00Sochaczew, PolandETOGerman (SS)Polish9 hrs2%
J 27: High Tide at Heiligenbeil0 5.90Heiligenbeil, East PrussiaETORussianGerman5.2 hrs5%
J 28: Inhumaine0 5.91Humaine, BelgiumWTOAmerican / BritishGerman4.1 hrs10%
J 29: The Capture of Balta0 6.70Balta, UkraineETOGerman / RomanianRussian17.6 hrs1%
J 30: Nocturnal Attrition0 5.80Sidi Rezeg, LibyaDTONew ZealandItalian4.1 hrs2%
J 31: Lovat First Sight0 5.33Benouville and Le Port, FranceWTOBritishGerman11.8 hrs0%
J 32: Panzer Graveyard0 6.76Minturno, ItalyMTOGermanBritish5.7 hrs30%
J 33: The Slaughterhouse0 6.94Graudenz, East PrussiaETORussianGerman8.4 hrs4%
J 34: Men of the Mountains0 7.21Outside Ceyinje, MontenegroMTOPartisan (Montenegrin)Italian4.7 hrs10%
J 35: Siam Sambal0 6.78Yang Dang Khum, CambodiaCBIFrenchSiamese9.1 hrs1%
PB 6a: It's About Time - Historical Variant0 5.80Bénouville and Le Port, FranceWTOBritishGerman26.7 hrs0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 5.55hrs

Average rating of scenarios: 6.55

Total playing time: 199.8hrs

All Rights Reserved Dave Ramsey.