ASL 16 - Twilight of the Reich
Published by: Multi-Man Publishing. January 2023
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Introduction:
TWILIGHT OF THE REICH (TotR) takes Advanced Squad Leader players to the final stages of the war in the European theater, as 15 of its 17 scenarios concentrate on the Allied advance from the borders of Germany in 1944, through a series of Hitler-declared “fortress” cities, to the final struggle in 1945 for the heart of the Reich itself—Berlin.
To aid in the recreation of these struggles, TotR brings Debris and Rail Car rules and counters into the core ASL system and provides a series of large factory, graveyard, and railyard (complete with rail cars) overlays to help depict the fight for domination of key urban and heavily industrial terrain features. TotR provides an expanded late-war German SS Order of Battle and rules for SS ELR substitution familiar from Historical ASL modules. Also included are Soviet NKVD counters, Assault Engineer counters for several nationalities, and new German MMC counters that represent Volksgrenadier formations introduced toward the end of the war.
Ownership of the Advanced Squad Leader Game System is required for play.
To aid in the recreation of these struggles, TotR brings Debris and Rail Car rules and counters into the core ASL system and provides a series of large factory, graveyard, and railyard (complete with rail cars) overlays to help depict the fight for domination of key urban and heavily industrial terrain features. TotR provides an expanded late-war German SS Order of Battle and rules for SS ELR substitution familiar from Historical ASL modules. Also included are Soviet NKVD counters, Assault Engineer counters for several nationalities, and new German MMC counters that represent Volksgrenadier formations introduced toward the end of the war.
Ownership of the Advanced Squad Leader Game System is required for play.
Map board(s):
Board: 16a, 17a, 18a, 19a, 16b, 17b, 18b, 19b
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
290: Last Train to Leningrad | 0 | 52 | 7.31 | Mga, Russia | ETO | Russian (NKVD) | German | 8.7 hrs | 66% Russian (NKVD) | 19% |
291: Bridge Over the River Queen | 0 | 16 | 6.72 | Stalingrad, Russia | ETO | Russian (NKVD) | German | 3.3 hrs | Balanced | 6% |
292: Four Stars of Valor | 0 | 8 | 7.73 | Nijmegen, The Netherlands | WTO | Allied | German/German (SS) | 8 hrs | 74% German/German (SS) | 3% |
293: Death Solves All Problems | 0 | 13 | 7.00 | Budapest, Hungary | ETO | Russian | German | 7.1 hrs | 62% German | 5% |
294: No Man, No Problem | 0 | 2 | 5.25 | Budapest, Hungary | ETO | German | Russian | 9.3 hrs | 60% German | 1% |
295: Death Box | 0 | 43 | 6.00 | Budapest, Hungary | ETO | Axis | Russian | 5.2 hrs | Balanced | 16% |
296: Damnation Game | 0 | 0 | Budapest, Hungary | ETO | Russian | Axis | 16 hrs | 100% Axis | 0% | |
297: Breaching the Devil's Playground | 0 | 2 | Budapest, Hungary | ETO | Russian | Axis | 6.4 hrs | 100% Axis | 1% | |
298: The Dead and the Dying | 0 | 5 | 7.67 | Budapest, Hungary | ETO | Axis | Allied | 6.6 hrs | 100% Allied | 2% |
299: Rails to Perdition | 0 | 3 | 7.00 | Budapest, Hungary | ETO | Allied | Axis | 5.4 hrs | 71% Axis | 1% |
300: Nor Will Deep Hell Receive Them | 0 | 6 | 8.00 | Drávaszabolcs, Hungary | ETO | Allied | German | 6 hrs | 61% Allied | 2% |
301: St. Kilian's Bloody Sword | 0 | 12 | 7.38 | Heilbronn, Germany | WTO | German | American | 8.4 hrs | Balanced | 4% |
302: A Vast Hellish Ruin | 0 | 2 | 5.67 | Heilbronn, Germany | WTO | American | German | 9.7 hrs | Balanced | 1% |
303: La Mort de Charlemagne | 0 | 2 | 8.00 | Berlin, Germany | ETO | Russian | German (SS) | 5 hrs | 83% German (SS) | 1% |
304: The Rat House | 0 | 5 | 6.40 | Berlin, Germany | ETO | Russian | German (SS) | 6.4 hrs | 70% German (SS) | 2% |
305: No Brothers, No Friends | 0 | 2 | 9.00 | Berlin, Germany | ETO | Ukrainian vs. Belorussian | German (SS) | 8.3 hrs | Balanced | 1% |
306: Roads to Perdition | 0 | 2 | 7.00 | Prague, Czechoslovakia | ETO | German (SS) | V.S. KONR/Czech Partisans | 9.8 hrs | Balanced | 1% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 7.1hrs
Average rating of scenarios: 7.08
Total playing time: 129.6hrs