Shoot or Shovel
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (Japanese): 6
Defender wins (American (USMC)): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
990 | 1030 | 44% | 2024-08-02 | Won |
1000 | 1010 | 49% | 2024-07-01 | Lost |
981 | 1084 | 36% | 2024-05-11 | Won |
1000 | 856 | 70% | 2024-03-04 | Won |
1001 | 1033 | 45% | 2024-01-23 | Lost |
949 | 870 | 61% | 2023-10-26 | Won |
1228 | 1211 | 52% | 2023-10-19 | Lost |
1000 | 982 | 53% | 2023-10-05 | Won |
1091 | 1148 | 42% | 2023-07-01 | Lost |
1018 | 1069 | 43% | 2023-06-22 | Won |
Attacking (6 wins) average ELOs: 1025.8 vs 1029.3 has a 49.5% of winning (if the scenario was perfectly balanced).