Light 'em Up
Scenario balance report
Games with no balance used/recorded: 34 (9 on the archive and 25 on ROAR)
Attacker wins (American): 20
Defender wins (Japanese): 14
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1029 | 1201 | 27% | 2024-09-08 | Won |
1065 | 1043 | 53% | 2024-05-30 | Won |
982 | 1037 | 42% | 2022-10-17 | Won |
1044 | 1168 | 33% | 2022-09-19 | Won |
1000 | 1180 | 26% | 2022-09-18 | Lost |
816 | 819 | 50% | 2022-09-17 | Won |
1144 | 934 | 77% | 2022-08-31 | Won |
1000 | 1086 | 38% | 2022-08-08 | Lost |
1000 | 1000 | 50% | 2022-07-18 | Won |
Attacking (7 wins) average ELOs: 1008.9 vs 1052 has a 43.83% of winning (if the scenario was perfectly balanced).