The Gotanda Gambit
Scenario balance report
Games with no balance used/recorded: 3 (2 on the archive and 1 on ROAR)
Attacker wins (Japanese): 1
Defender wins (Australian (Indian)): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1033 | 1033 | 50% | 2024-04-22 | Lost |
959 | 948 | 52% | 2024-02-19 | Lost |
Attacking (0 wins) average ELOs: 996 vs 990.5 has a 50.79% of winning (if the scenario was perfectly balanced).