All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 35 (14 on the archive and 21 on ROAR)
Attacker wins (Australian): 12
Defender wins (Japanese): 23
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1028 | 1077 | 43% | 2024-05-14 | Lost |
937 | 1003 | 41% | 2023-11-19 | Lost |
1181 | 1022 | 71% | 2023-10-03 | Lost |
956 | 966 | 49% | 2022-06-24 | Lost |
1274 | 1062 | 77% | 2022-02-20 | Won |
1274 | 1062 | 77% | 2022-02-20 | Won |
1065 | 1083 | 47% | 2021-11-24 | Won |
1028 | 1140 | 34% | 2021-11-23 | Won |
1033 | 1173 | 31% | 2021-10-17 | Lost |
1218 | 968 | 81% | 2021-06-20 | Lost |
1148 | 948 | 76% | 2021-04-16 | Won |
1218 | 1274 | 42% | 2021-03-28 | Lost |
765 | 1055 | 16% | 2021-03-28 | Lost |
933 | 1019 | 38% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1075.6 vs 1060.9 has a 52.12% of winning (if the scenario was perfectly balanced).