All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 34 (13 on the archive and 21 on ROAR)
Attacker wins (Australian): 19
Defender wins (Japanese): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1028 | 1048 | 47% | 2024-05-14 | Lost |
929 | 1004 | 39% | 2023-11-19 | Lost |
1091 | 985 | 65% | 2023-10-03 | Lost |
956 | 1019 | 41% | 2022-06-24 | Lost |
1311 | 1061 | 81% | 2022-02-20 | Won |
1311 | 1061 | 81% | 2022-02-20 | Won |
1043 | 1096 | 42% | 2021-11-24 | Won |
815 | 1109 | 16% | 2021-11-23 | Won |
1034 | 1159 | 33% | 2021-10-17 | Lost |
1211 | 960 | 81% | 2021-06-20 | Lost |
1078 | 1003 | 61% | 2021-04-16 | Won |
1211 | 1311 | 36% | 2021-03-28 | Lost |
941 | 994 | 42% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1073.8 vs 1062.3 has a 51.65% of winning (if the scenario was perfectly balanced).