Seize the Moment
Scenario balance report
Games with no balance used/recorded: 16 (9 on the archive and 7 on ROAR)
Attacker wins (American (USMC)): 8
Defender wins (Japanese): 8
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1001 | 953 | 57% | 2022-12-17 | Lost |
953 | 1001 | 43% | 2022-12-17 | Won |
1127 | 1113 | 52% | 2022-05-18 | Lost |
995 | 934 | 59% | 2021-09-28 | Lost |
1027 | 1014 | 52% | 2021-09-08 | Lost |
1005 | 1016 | 48% | 2020-05-15 | Lost |
978 | 924 | 58% | 2020-03-14 | Won |
1007 | 1007 | 50% | 2019-02-18 | Won |
1007 | 1007 | 50% | 2019-01-05 | Lost |
Attacking (3 wins) average ELOs: 1011.1 vs 996.6 has a 52.09% of winning (if the scenario was perfectly balanced).