Playing Uno
Scenario balance report
Games with no balance used/recorded: 24 (11 on the archive and 13 on ROAR)
Attacker wins (Japanese): 10
Defender wins (British): 14
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1146 | 959 | 75% | 2022-11-12 | Lost |
1054 | 1049 | 51% | 2018-10-04 | Won |
1198 | 856 | 88% | 2017-02-25 | Lost |
1049 | 1144 | 37% | 2015-06-26 | Won |
983 | 1144 | 28% | 2015-06-22 | Won |
892 | 887 | 51% | 2015-06-21 | Lost |
1207 | 1083 | 67% | 2015-05-24 | Lost |
1110 | 972 | 69% | 2015-01-23 | Won |
1121 | 1083 | 55% | 2015-01-18 | Lost |
1029 | 1125 | 37% | 2015-01-08 | Lost |
1225 | 1106 | 66% | 2014-10-31 | Lost |
Attacking (4 wins) average ELOs: 1092.2 vs 1037.1 has a 57.86% of winning (if the scenario was perfectly balanced).