Playing Uno
Scenario balance report
Games with no balance used/recorded: 27 (13 on the archive and 14 on ROAR)
Attacker wins (Japanese): 10
Defender wins (British): 17
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1193 | 937 | 81% | 2022-11-12 | Lost |
1046 | 955 | 63% | 2022-11-12 | Lost |
1076 | 1077 | 50% | 2018-10-04 | Won |
1140 | 857 | 84% | 2017-02-25 | Lost |
1077 | 1205 | 32% | 2015-06-26 | Won |
917 | 1205 | 16% | 2015-06-22 | Won |
894 | 889 | 51% | 2015-06-21 | Lost |
1205 | 1063 | 69% | 2015-05-24 | Lost |
1110 | 961 | 70% | 2015-01-23 | Won |
1120 | 1063 | 58% | 2015-01-18 | Lost |
1030 | 1125 | 37% | 2015-01-08 | Lost |
1223 | 1184 | 56% | 2014-10-31 | Lost |
1138 | 1160 | 47% | | Lost |
Attacking (4 wins) average ELOs: 1089.9 vs 1052.4 has a 55.38% of winning (if the scenario was perfectly balanced).