Full Moon Madness
Scenario balance report
Games with no balance used/recorded: 39 (5 on the archive and 34 on ROAR)
Attacker wins (Japanese): 17
Defender wins (British): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
930 | 1068 | 31% | 2021-07-15 | Won |
1010 | 1087 | 39% | 2020-11-22 | Won |
1049 | 1133 | 38% | 2019-07-18 | Lost |
933 | 933 | 50% | 2016-03-14 | Won |
969 | 976 | 49% | 2014-09-20 | Won |
Attacking (4 wins) average ELOs: 978.2 vs 1039.4 has a 41.28% of winning (if the scenario was perfectly balanced).