Blooded!
Scenario balance report
Games with no balance used/recorded: 38 (8 on the archive and 30 on ROAR)
Attacker wins (Japanese): 13
Defender wins (American): 25
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1145 | 1161 | 48% | 2024-10-04 | Lost |
| 981 | 906 | 61% | 2024-01-02 | Lost |
| 977 | 977 | 50% | 2022-02-13 | Lost |
| 1085 | 1066 | 53% | 2021-10-30 | Won |
| 884 | 912 | 46% | 2019-04-14 | Lost |
| 1030 | 994 | 55% | 2018-11-02 | Won |
| 1216 | 1031 | 74% | 2014-02-21 | Lost |
| 918 | 1128 | 23% | 2013-10-08 | Lost |
Attacking (2 wins) average ELOs: 1029.5 vs 1021.9 has a 51.1% of winning (if the scenario was perfectly balanced).