Blooded!
Scenario balance report
Games with no balance used/recorded: 37 (7 on the archive and 30 on ROAR)
Attacker wins (Japanese): 13
Defender wins (American): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1115 | 1115 | 50% | 2024-01-02 | Lost |
977 | 977 | 50% | 2022-02-13 | Lost |
1063 | 1039 | 53% | 2021-10-30 | Won |
943 | 910 | 55% | 2019-04-14 | Lost |
1069 | 994 | 61% | 2018-11-02 | Won |
1078 | 1003 | 61% | 2014-02-21 | Lost |
941 | 985 | 44% | 2013-10-08 | Lost |
Attacking (2 wins) average ELOs: 1026.6 vs 1003.3 has a 53.35% of winning (if the scenario was perfectly balanced).