Battlin' Buckeyes
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Japanese): 4
Defender wins (American): 7
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
994 | 1027 | 45% | 2022-04-01 | Won |
1145 | 1094 | 57% | 2020-09-21 | Lost |
1009 | 873 | 69% | 2019-01-12 | Lost |
967 | 1138 | 27% | 2017-03-16 | Lost |
1242 | 928 | 86% | 2017-01-01 | Won |
925 | 1242 | 14% | 2017-01-01 | Won |
1177 | 1003 | 73% | 2015-01-08 | Lost |
943 | 1091 | 30% | 2015-01-02 | Lost |
1003 | 1177 | 27% | 2014-10-22 | Lost |
1037 | 1040 | 50% | 2014-04-12 | Lost |
1030 | 985 | 56% | 2013-10-11 | Won |
Attacking (4 wins) average ELOs: 1042.9 vs 1054.4 has a 48.35% of winning (if the scenario was perfectly balanced).