Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (American (USMC)): 1
Defender wins (Japanese): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1171 | 934 | 80% | 2022-06-16 | Won |
1078 | 960 | 66% | 2020-01-21 | Lost |
881 | 1014 | 32% | 2019-03-16 | Lost |
Attacking (1 wins) average ELOs: 1043.3 vs 969.3 has a 60.49% of winning (if the scenario was perfectly balanced).