Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 4
Attacker wins (American (USMC)): 2
Defender wins (Japanese): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1160 | 1033 | 68% | 2022-06-16 | Won |
1223 | 1033 | 75% | 2022-06-16 | Won |
1079 | 921 | 71% | 2020-01-21 | Lost |
877 | 1048 | 27% | 2019-03-16 | Lost |
Attacking (2 wins) average ELOs: 1084.8 vs 1008.8 has a 60.77% of winning (if the scenario was perfectly balanced).