The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Japanese): 1
Defender wins (Chinese): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1037 | 1007 | 54% | 2024-01-21 | Lost |
| 1064 | 998 | 59% | 2023-07-24 | Won |
| 1072 | 1162 | 37% | 2019-12-10 | Lost |
| 884 | 853 | 54% | 2015-02-27 | Lost |
| 976 | 1134 | 29% | 2014-02-16 | Lost |
| 876 | 1038 | 28% | 2013-12-14 | Lost |
| 1036 | 1039 | 50% | | Lost |
Attacking (1 wins) average ELOs: 992.1 vs 1033 has a 44.15% of winning (if the scenario was perfectly balanced).