Uncommon Misery
Scenario balance report
Games with no balance used/recorded: 45 (9 on the archive and 36 on ROAR)
Attacker wins (British): 18
Defender wins (Japanese): 27
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1027 | 987 | 56% | 2022-12-10 | Won |
993 | 1010 | 48% | 2020-09-19 | Won |
895 | 1135 | 20% | 2016-11-17 | Lost |
1081 | 1175 | 37% | 2014-01-20 | Lost |
1037 | 1040 | 50% | 2013-04-06 | Won |
1052 | 1008 | 56% | 2012-05-27 | Won |
701 | 1108 | 9% | 2011-06-04 | Lost |
1026 | 1083 | 42% | 2011-04-21 | Won |
997 | 963 | 55% | 2011-03-19 | Lost |
Attacking (5 wins) average ELOs: 978.8 vs 1056.6 has a 38.99% of winning (if the scenario was perfectly balanced).