Uncommon Misery
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (British): 7
Defender wins (Japanese): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1048 | 1120 | 40% | 2024-05-09 | Won |
1014 | 1003 | 52% | 2022-12-10 | Won |
993 | 1010 | 48% | 2020-09-19 | Won |
896 | 1135 | 20% | 2016-11-17 | Lost |
1081 | 1211 | 32% | 2014-01-20 | Lost |
1037 | 1040 | 50% | 2013-04-06 | Won |
1037 | 985 | 57% | 2012-05-27 | Won |
702 | 1055 | 12% | 2011-06-04 | Lost |
1026 | 1069 | 44% | 2011-04-21 | Won |
997 | 963 | 55% | 2011-03-19 | Lost |
1122 | 1024 | 64% | 2011-01-16 | Won |
Attacking (7 wins) average ELOs: 995.7 vs 1055.9 has a 41.42% of winning (if the scenario was perfectly balanced).