Odd Angry Shot
Scenario balance report
Games with no balance used/recorded: 15
Attacker wins (Australian): 10
Defender wins (Japanese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1063 | 1119 | 42% | 2024-02-10 | Won |
1045 | 938 | 65% | 2021-10-19 | Won |
948 | 1018 | 40% | 2021-06-04 | Won |
919 | 1064 | 30% | 2015-05-31 | Lost |
1086 | 1100 | 48% | 2015-05-09 | Won |
1099 | 1094 | 51% | 2015-03-30 | Won |
990 | 1019 | 46% | 2015-01-16 | Won |
1164 | 1038 | 67% | 2014-11-10 | Lost |
1056 | 1038 | 53% | 2013-12-16 | Won |
933 | 1022 | 37% | 2013-09-06 | Won |
948 | 1200 | 19% | 2013-08-01 | Won |
963 | 925 | 55% | 2012-08-18 | Won |
1018 | 1011 | 51% | 2012-01-12 | Lost |
1057 | 1087 | 46% | 2011-07-22 | Lost |
Attacking (10 wins) average ELOs: 1020.6 vs 1048.1 has a 46.06% of winning (if the scenario was perfectly balanced).