Odd Angry Shot
Scenario balance report
Games with no balance used/recorded: 15
Attacker wins (Australian): 10
Defender wins (Japanese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1012 | 1120 | 35% | 2024-02-10 | Won |
1004 | 1002 | 50% | 2021-10-19 | Won |
1033 | 987 | 57% | 2021-06-04 | Won |
918 | 1064 | 30% | 2015-05-31 | Lost |
1085 | 1110 | 46% | 2015-05-09 | Won |
1099 | 1093 | 51% | 2015-03-30 | Won |
1038 | 1010 | 54% | 2015-01-16 | Won |
1191 | 1038 | 71% | 2014-11-10 | Lost |
1009 | 1038 | 46% | 2013-12-16 | Won |
932 | 1023 | 37% | 2013-09-06 | Won |
1048 | 1195 | 30% | 2013-08-01 | Won |
963 | 925 | 55% | 2012-08-18 | Won |
1018 | 1010 | 51% | 2012-01-12 | Lost |
1057 | 1050 | 51% | 2011-07-22 | Lost |
Attacking (10 wins) average ELOs: 1029.1 vs 1047.5 has a 47.35% of winning (if the scenario was perfectly balanced).