One Miserable Night
Scenario balance report
Games with no balance used/recorded: 15 (6 on the archive and 9 on ROAR)
Attacker wins (Japanese): 7
Defender wins (American (USMC)): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1003 | 1003 | 50% | 2026-03-07 | Won |
| 1120 | 1038 | 62% | 2024-08-22 | Lost |
| 1088 | 1088 | 50% | 2020-03-01 | Won |
| 1051 | 1143 | 37% | 2018-03-31 | Lost |
| 1337 | 1263 | 60% | 2014-11-02 | Lost |
| 870 | 1233 | 11% | 2014-03-02 | Won |
Attacking (3 wins) average ELOs: 1078.2 vs 1128 has a 42.88% of winning (if the scenario was perfectly balanced).