Thrilla in Manila
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (American): 4
Defender wins (Japanese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
880 | 1011 | 32% | 2023-06-10 | Won |
1100 | 1016 | 62% | 2015-07-03 | Won |
1100 | 1043 | 58% | 2015-07-03 | Won |
1048 | 1067 | 47% | 2015-05-07 | Lost |
1087 | 880 | 77% | 2012-10-03 | Lost |
953 | 880 | 60% | 2011-07-31 | Won |
989 | 1138 | 30% | | Lost |
Attacking (4 wins) average ELOs: 1022.4 vs 1005 has a 52.51% of winning (if the scenario was perfectly balanced).